This repository has been archived by the owner on Jul 3, 2023. It is now read-only.
Convert the visual mesh component to use rays instead of pixel coordinates for UVs #267
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This branch changes how the visual mesh is drawn on images and in the VisualMesh view.
Previously the visual mesh on the robot calculated pixel coordinates that were used to draw on the image.
However, when the rotation of the image changed the visual mesh/image would get out of sync since the visual mesh was using old pixel coordinates.
This change makes the visual mesh instead of send unit vectors in global space. These can then be projected onto the image directly which using the images Hcw matrix will track each other as they move.