Releases: NVIDIAGameWorks/NVIDIAImageScaling
Releases · NVIDIAGameWorks/NVIDIAImageScaling
NVIDIA Image Scaling v1.0.3
Release v1.0.3
This release includes the following features:
- Added NIS Streamline Plug-in sample
- Added NV12 input texture support
- Added loop unrolling performance optimization
- Fixed slangc and fxc warnings
- Added optional output clamp for unformatted writes
- Updated DXC version
NVIDIA Image Scaling v1.0.2
Release v1.0.2
This release includes the following features:
- Added multiple performance optimizations
Moved edge-map the interpolation and weight computation before the directional
filter response generation
Increased detection ratio by a factor of 2 - Fixed host and compute shader compilation warnings
- Adjusted sharpness minimum value and normalization
- Updated copyright notice
NVIDIA Image Scaling SDK v1.0.1
Release v1.0.1
This release includes the following features:
- Performance optimizations
- fp16 coefficients support
- GLSL support
- DX12 and Vulkan samples
Update notes
- Fixed sampler initialization in the DX11 and DX12 sample apps reported by @mbucchia (thanks Matthieu!)
- Fixed .gitignore and missing DXC lib and dll files
- Fixed NVScaler pixel shift under certain conditions
NVIDIA Image Scaling SDK v1.0
Notes
Initial release of NVIDIA Image Scaling SDK