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Releases: NVIDIAGameWorks/NVIDIAImageScaling

NVIDIA Image Scaling v1.0.3

22 Aug 20:10
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Release v1.0.3

This release includes the following features:
- Added NIS Streamline Plug-in sample
- Added NV12 input texture support
- Added loop unrolling performance optimization
- Fixed slangc and fxc warnings
- Added optional output clamp for unformatted writes
- Updated DXC version

NVIDIA Image Scaling v1.0.2

15 Feb 18:50
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Release v1.0.2

This release includes the following features:

  • Added multiple performance optimizations
    Moved edge-map the interpolation and weight computation before the directional
    filter response generation
    Increased detection ratio by a factor of 2
  • Fixed host and compute shader compilation warnings
  • Adjusted sharpness minimum value and normalization
  • Updated copyright notice

NVIDIA Image Scaling SDK v1.0.1

11 Jan 01:28
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Release v1.0.1

This release includes the following features:

  • Performance optimizations
  • fp16 coefficients support
  • GLSL support
  • DX12 and Vulkan samples

Update notes

  • Fixed sampler initialization in the DX11 and DX12 sample apps reported by @mbucchia (thanks Matthieu!)
  • Fixed .gitignore and missing DXC lib and dll files
  • Fixed NVScaler pixel shift under certain conditions

NVIDIA Image Scaling SDK v1.0

24 Nov 23:01
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Notes

Initial release of NVIDIA Image Scaling SDK