A collection of agents for Creatures 3/Docking Station.
To compile the given files into an agent you can use Jagent, Pray Builder or the engine itself.
If no .ps
file is included, the project might use Jagents CAOS2PRAY feature, use the .cos
file in Jagent to compile the agent. If both versions don't work, pray source is not set up yet, use manual installation for the files.
If you're new to agent making, take a look at the Awesome Creatures development resources.
Move (or link) all files into your Journal
directory. Start the game, open the command line (Ctrl+Shift+c
) and run:
outv pray make 1 "praysource.ps" 0 "agentname.agents" va00 outs va00
agentname.agents
will be created in My Agents
. Use the Injector to create the object.
Extension | Content | Creatures directory |
---|---|---|
.cos |
CAOS code in plain text | Bootstrap/.../ |
.c16 |
Sprites/Images | Images/ |
.catalogue |
Help texts, tooltips and some settings in plain text | Catalogue/ |
.wav |
Sound | Sounds/ |
.mng |
Music | Sounds/ |
.ps |
PRAY source in plain text | |
.agents |
Compiled pray containing script, sprites and sounds | My Agents/ |
Thank you, Aiko, for the wonderful name.
CCC is a GUI element on the left side of the screen for medical purposes.
It is intended as an upgrade to the Medical Monitor by Emmental and X-Ray by Gauhelldragon.
Creatures are scanned by species for bacterial infections and toxins. If the agent finds a sick creature, it will add it to the panel and play an alarm sound. You can target the creature by clicking on its head in the list. Number of bacteria and level of found toxins are listed below.
The chemical graph module has several presets, each drawing a graph for eight different chemicals for the currently targeted creature. Presets can be customized in the catalogue file.
- Life events
Notification for sick creatures, similar to birth and death events - Organs module
Show organ health for targeted creature - Inject module
Inject cures and treat infections