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Adding MIT license line in the source files.
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Updating package version to 1.0.6
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NibbleByte committed Mar 16, 2024
1 parent 2adf034 commit abeec3a
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Showing 2 changed files with 4 additions and 2 deletions.
2 changes: 2 additions & 0 deletions SceneReference.cs
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// MIT License Copyright(c) 2024 Filip Slavov, https://github.com/NibbleByte/UnitySceneReference

using System;
using UnityEngine;
using System.Linq;
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4 changes: 2 additions & 2 deletions package.json
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{
"name": "devlocker.utils.scenereference",
"displayName": "Scene Reference",
"version": "1.0.5",
"unity": "2018.3",
"version": "1.0.6",
"unity": "2022.3",
"description": "Keeps reference to a scene asset and tracks it's path, so it can be used in the game runtime.Use this class to avoid manually typing and updating scene path strings - it will try to do it for you as best as it can, including when building the player.",
"category": "Tools",
"keywords": [
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