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This repository contains examples of how to structure a variety of systems that may exist within a Phaser game, so that they may easily be unit tested.
This repository contains examples of how to structure a variety of systems that may exist within a Phaser game, so that they may easily be unit tested.
These systems can be used as examples or starting points when developing similar features.
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This repository contains examples of how to structure a variety of systems that may exist within a Phaser game, so that they may easily be unit tested.