My own version of the Gameboy emulator, for education purposes only! Written in modern C++ (stdc++17), with design patterns and a proper structure of the gameboy internals.
Feel free to add/remove/change/ask anything you like. This is a learning process for me and is entirely open source.
If there's anything (copyright related) that you want me to remove, please contact me, and i'll do so.
My LinkedIn: Noam Rodrik My Email: [email protected]