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Code for creating a pruning interface which loads in a mesh tree file

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pruning_interface

This files serves as documentation for the pruning interface which we create using PySide2, and OpenGL. For rendering shaders, we utilize version 330 core of glsl.

Launching the Interface

To launch the interface, in a command prompt window, type:

python InterfaceMain.py

Text Rendering

To help render text, we utilize the freetype-py library. To download use the command:

pip install freetype-py

This library allows us to use pre-existing fft files for different fonts to render in OpenGL.

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Code for creating a pruning interface which loads in a mesh tree file

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