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Fix TCG key text ID with Key Appearance Matches Dungeon
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fenhl committed Mar 15, 2024
1 parent 0978e14 commit 03f3c45
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Binary file modified ASM/build/bundle.o
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2 changes: 1 addition & 1 deletion ASM/c/item_table.c
Original file line number Diff line number Diff line change
Expand Up @@ -326,7 +326,7 @@ item_row_t item_table[] = {
[0x0115] = ITEM_ROW(0x53, SILVER_CHEST, 0x41, -1, 0x009F, 0x019F, 0x86, no_upgrade, give_small_key, GTG_ID, -1, resolve_text_small_keys), // Gerudo Training Small Key
[0x0116] = ITEM_ROW(0x53, SILVER_CHEST, 0x41, -1, 0x00A0, 0x01A0, 0x87, no_upgrade, give_small_key, FORT_ID, -1, resolve_text_small_keys), // Thieves' Hideout Small Key
[0x0117] = ITEM_ROW(0x53, SILVER_CHEST, 0x41, -1, 0x00A1, 0x01A1, 0x88, no_upgrade, give_small_key, CASTLE_ID, -1, resolve_text_small_keys), // Ganon's Castle Small Key
[0x0118] = ITEM_ROW(0x53, SILVER_CHEST, 0x41, -1, 0x913E, 0x01A2, 0x89, no_upgrade, give_small_key, TCG_ID, -1, resolve_text_small_keys_cmg), // Small Key (Chest Game)
[0x0118] = ITEM_ROW(0x53, SILVER_CHEST, 0x41, -1, 0x00F3, 0x01A2, 0x89, no_upgrade, give_small_key, TCG_ID, -1, resolve_text_small_keys_cmg), // Small Key (Chest Game)
};

/* Determine which message to display based on the number of silver rupees collected.
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2 changes: 1 addition & 1 deletion data/generated/rom_patch.txt

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