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Cleanup input viewer residual code
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GSKirox committed Nov 14, 2023
1 parent 7bd9357 commit fafa755
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Showing 7 changed files with 2 additions and 8 deletions.
3 changes: 1 addition & 2 deletions ASM/README.md
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Expand Up @@ -17,7 +17,7 @@ How to use the Debug mode:
- You will then have access to a hidden menu with the following options:
- Instant warps to Dungeons, Bosses or Overworld locations
- Item inventory edits
- Instant age switch
- Instant age switch with the current location kept
- Bunny Hood applied on
The menu will appear if you press either L+R or Dpad-Up according to what you set for the menu_not_on_dup variable in debug.c.
Use Dpad-Left/Dpad-Right and A/B to navigate it.
Expand All @@ -26,4 +26,3 @@ The warps and items are easily customizable with the code at the top of debug.c.
- Additionally, you can call functions to print numbers on screen, to help you debug new features.
Call either draw_debug_int or draw_debug_float in your code, with the first argument being the number wanted to be displayed, and the
second argument its place on the screen (up to 10 values).
- An input display is also available, but the icons are currently bugged on Dolphin.
2 changes: 0 additions & 2 deletions ASM/build/asm_symbols.txt

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1 change: 0 additions & 1 deletion ASM/build/c_symbols.txt

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1 change: 0 additions & 1 deletion ASM/c/debug.c
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Expand Up @@ -3,7 +3,6 @@
const int8_t debug_text_width = 16;
const int8_t debug_text_height = 16;
colorRGB8_t debug_text_color = { 0xE0, 0xE0, 0x10 }; // Yellow
int8_t show_input_viewer = 1;
int8_t float_precision = 5;
int8_t menu_not_on_dup = 0;

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2 changes: 1 addition & 1 deletion data/generated/rom_patch.txt

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1 change: 0 additions & 1 deletion data/generated/symbols.json

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