A Qt 6 module that adds support for getting events from gamepad devices on multiple platforms.
This is Qt5's QtGamepad module ported to Qt6. I don't intend to develop it further; I'll just try to keep compatibility with upcoming Qt releases.
I've only tested the evdev
plugin which works fine.
Supported Platforms: Native Backends
- Linux (evdev)
- Window (xinput)
- Android
- OS X/iOS/tvOS
For other platforms there is a backend that uses SDL2 for gamepad support.
This module provides classes that can:
- Read input events from game controllers (Button and Axis events), both from C++ and Qt Quick (QML)
- Provide a queryable input state (by processing events)
- Provide key bindings