forked from codereader/DarkRadiant
-
Notifications
You must be signed in to change notification settings - Fork 1
Map editor for The Dark Mod
License
OpenTechEngine/DarkRadiant
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
DarkRadiant =========== DarkRadiant is a level (map) editor for the The Dark Mod, an open-source Doom 3 modification which is available at http://www.thedarkmod.com Compiling on Windows ==================== Prerequisites ------------- DarkRadiant is built on Windows using Microsoft Visual C++ 2012 or Visual C++ 2010. The free Express version can be obtained here: VC++ 2012: http://www.microsoft.com/visualstudio/eng/downloads#d-express-windows-desktop VC++ 2010: http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express Since DarkRadiant uses a lot of open-source libraries that are not available on Windows by default, you will also need to download and install the dependencies. 7-Zip packages of the dependencies are available at the following URL(s): 32-bit only builds: https://github.com/downloads/orbweaver/DarkRadiant/w32deps.7z 64-bit builds: https://github.com/downloads/orbweaver/DarkRadiant/w32deps.7z https://github.com/downloads/orbweaver/DarkRadiant/w64deps.7z Note that 64-bit builds need the 32-bit dependencies in addition to their own 64-bit dependencies. The dependencies packages need to be extracted into the main DarkRadiant source directory, i.e. alongside the include/ and radiant/ directories. Build ----- The main Visual C++ solution file is: Visual Studio 2012: tools/msvc2012/DarkRadiant.sln Visual Studio 2010: tools/msvc2010/DarkRadiant.sln Open this file with Visual Studio and start a build by right-clicking on the top-level "Solution 'DarkRadiant'" item and choosing Build Solution. Compiling on Linux ================== Prerequisites ------------- To compile DarkRadiant, a number of libraries (with development headers) are required. On an Ubuntu system, the requirements may include any or all of the following packages: ftgl-dev libgtkmm-2.4-dev libgtkglextmm-x11-1.2-dev libxml2-dev libglew-dev libboost-regex-dev libboost-filesystem-dev libboost-serialization-dev libboost-python-dev libboost-test-dev python-dev libvorbis-dev libopenal-dev libalut-dev libjpeg-dev libgtksourceviewmm-2.0-dev This does not include core development tools such as g++. Build ----- To build DarkRadiant the standard Autotools build process is used: $ ./configure $ make $ sudo make install The available configure options are listed with "./configure --help". There are options for debug builds, and enabling or disabling various optional components such as audio support and the Dark Mod-specific plugins. More Information ================ A more detailed compilation guide can be found on The Dark Mod's wiki: http://wiki.thedarkmod.com/index.php?title=DarkRadiant_-_Compilation_Guide
About
Map editor for The Dark Mod
Resources
License
Stars
Watchers
Forks
Packages 0
No packages published