Release v0.11.3-stable #20
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name: Stable release builds | |
on: | |
push: | |
branches: [ release ] | |
env: | |
GODOT_VERSION: 3.5.2 | |
GODOT_VERSION_MAC: 3.5.2 | |
RASPBERRY_PI_BUILDS_VERSION: 1.15.0 | |
EXPORT_NAME: Pixelorama | |
TAG: v0.11.3 | |
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }} | |
jobs: | |
export-windows: | |
name: Windows Export 🗔 | |
runs-on: ubuntu-latest | |
container: | |
image: docker://barichello/godot-ci:3.5.2 | |
steps: | |
- name: Setup WINE, rcedit and NSIS 🍷 | |
run: | | |
dpkg --add-architecture i386 && apt-get update && apt-get install -y wine-stable && apt-get install -y wine32 && apt-get install -y nsis | |
chown root:root -R ~ | |
wget https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe | |
mkdir -v -p ~/.local/share/rcedit | |
mv rcedit-x64.exe ~/.local/share/rcedit | |
godot -q | |
echo 'export/windows/wine = "/usr/bin/wine"' >> ~/.config/godot/editor_settings-3.tres | |
echo 'export/windows/rcedit = "/github/home/.local/share/rcedit/rcedit-x64.exe"' >> ~/.config/godot/editor_settings-3.tres | |
- name: Checkout 🛎️ | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Setup 💻 | |
run: | | |
mkdir -v -p build/windows-64bit build/windows-32bit ~/.local/share/godot/templates | |
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | |
- name: Windows Build 🔧 | |
run: | | |
godot -v --export "Windows Desktop 64-bit" ./build/windows-64bit/$EXPORT_NAME.exe | |
godot -v --export "Windows Desktop 32-bit" ./build/windows-32bit/$EXPORT_NAME.exe | |
- name: Copy pixelorama_data folder 📁 | |
run: | | |
rm ./pixelorama_data/.gdignore | |
cp -R ./pixelorama_data ./build/windows-64bit | |
cp -R ./pixelorama_data ./build/windows-32bit | |
cp -R ./pixelorama_data ./build | |
- name: Zip 🗜️ | |
working-directory: ./build | |
run: | | |
zip -r Pixelorama.Windows-64bit.zip windows-64bit | |
zip -r Pixelorama.Windows-32bit.zip windows-32bit | |
- name: Build installer 🔧 | |
run: | | |
python3 ./installer/utils/po2nsi.py -i ./installer/pixelorama.nsi -o ./installer/pixelorama_loc.nsi -p ./installer/po -l "English" -v | |
makensis ./installer/pixelorama_loc.nsi | |
mkdir ./build/installer | |
mv ./installer/${EXPORT_NAME}_${TAG}_setup.exe ./build/installer | |
- name: Upload Release Assets to itch.io 🎮 | |
run: | | |
butler push ./build/windows-64bit ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:windows-64 --userversion ${{env.TAG}} | |
butler push ./build/windows-32bit ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:windows-32 --userversion ${{env.TAG}} | |
butler push ./build/installer ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:windows-installer --userversion ${{env.TAG}} | |
- name: Upload Release Asset 🚀 | |
uses: svenstaro/upload-release-action@v2 | |
with: | |
repo_token: ${{ secrets.GITHUB_TOKEN }} | |
file: ./build/* | |
tag: ${{env.TAG}} | |
overwrite: true | |
file_glob: true | |
export-linux: | |
name: Linux Export 🐧 | |
runs-on: ubuntu-latest | |
container: | |
image: docker://barichello/godot-ci:3.5.2 | |
steps: | |
- name: Checkout 🛎️ | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Setup 💻 | |
run: | | |
mkdir -v -p build/linux-64bit build/linux-32bit build/linux-rpi4 ~/.local/share/godot/templates | |
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | |
- name: Download Unofficial Godot Raspberry Pi 4 Builds 🍇 | |
run: | | |
wget https://github.com/hiulit/Unofficial-Godot-Engine-Raspberry-Pi/releases/download/v${RASPBERRY_PI_BUILDS_VERSION}/godot_${GODOT_VERSION}-stable_rpi4.zip | |
unzip -a godot_${GODOT_VERSION}-stable_rpi4.zip | |
- name: Linux Build 🔧 | |
run: | | |
godot -v --export "Linux/X11 64-bit" ./build/linux-64bit/$EXPORT_NAME.x86_64 | |
godot -v --export "Linux/X11 32-bit" ./build/linux-32bit/$EXPORT_NAME.x86 | |
godot -v --export "Raspberry Pi 4" ./build/linux-rpi4/$EXPORT_NAME.rpi4 | |
- name: Give execute permission ☑️ | |
run: | | |
chmod +x ./build/linux-64bit/$EXPORT_NAME.x86_64 | |
chmod +x ./build/linux-32bit/$EXPORT_NAME.x86 | |
chmod +x ./build/linux-rpi4/$EXPORT_NAME.rpi4 | |
- name: Copy pixelorama_data folder 📁 | |
run: | | |
rm ./pixelorama_data/.gdignore | |
cp -R ./pixelorama_data ./build/linux-64bit | |
cp -R ./pixelorama_data ./build/linux-32bit | |
cp -R ./pixelorama_data ./build/linux-rpi4 | |
- name: Create tar.gz archive 🗜️ | |
run: | | |
cd build | |
tar zcvf Pixelorama.Linux-64bit.tar.gz linux-64bit | |
tar zcvf Pixelorama.Linux-32bit.tar.gz linux-32bit | |
tar zcvf Pixelorama.Linux-RPI4.tar.gz linux-rpi4 | |
- name: Upload Release Assets to itch.io 🎮 | |
run: | | |
butler push ./build/Pixelorama.Linux-64bit.tar.gz ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:linux-64 --userversion ${{env.TAG}} | |
butler push ./build/Pixelorama.Linux-32bit.tar.gz ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:linux-32 --userversion ${{env.TAG}} | |
butler push ./build/Pixelorama.Linux-RPI4.tar.gz ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:linux-rpi4 --userversion ${{env.TAG}} | |
- name: Upload Release Asset 🚀 | |
uses: svenstaro/upload-release-action@v2 | |
with: | |
repo_token: ${{ secrets.GITHUB_TOKEN }} | |
file: ./build/Pixelorama.Linux-*.tar.gz | |
tag: ${{env.TAG}} | |
overwrite: true | |
file_glob: true | |
export-mac: | |
name: Mac Export 🍎 | |
runs-on: macos-latest | |
steps: | |
- name: Checkout 🛎️ | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Setup environment 🔧 | |
run: | | |
export GODOT_VERSION=${GODOT_VERSION_MAC} | |
export EXPORT_NAME=Pixelorama | |
- name: Download and extract export templates 💾 | |
run: | | |
mkdir -v -p ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable | |
curl -O https://downloads.tuxfamily.org/godotengine/${GODOT_VERSION_MAC}/Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz | |
unzip -a Godot_v${GODOT_VERSION_MAC}-stable_export_templates.tpz | |
mv ./templates/* ~/.local/share/godot/templates/${GODOT_VERSION_MAC}.stable | |
- name: Download Godot headless binary 🤖 | |
run: | | |
wget https://github.com/huskeee/godot-headless-mac/releases/download/${GODOT_VERSION_MAC}-stable/Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip | |
unzip -a Godot_v${GODOT_VERSION_MAC}-stable_mac_headless.64.zip | |
- name: Setup 💻 | |
run: mkdir -v -p ./build/mac | |
- name: Mac Build 🔧 | |
run: | | |
chown runner ./bin/Godot | |
chmod +x ./bin/Godot | |
./bin/Godot -v --export "Mac OSX" ./build/mac/Pixelorama.zip | |
- name: Make application executable 🔧 | |
run: | | |
unzip -a ./build/mac/Pixelorama.zip -d ./build/mac | |
chmod +x ./build/mac/Pixelorama.app/Contents/MacOS/Pixelorama | |
rm ./build/mac/Pixelorama.zip | |
- name: Fix application icon 🖼 | |
run: sips -s format icns ./build/mac/Pixelorama.app/Contents/Resources/icon.icns --out ./build/mac/Pixelorama.app/Contents/Resources/icon.icns | |
- name: Copy pixelorama_data folder 📁 | |
run: | | |
cp -R ./pixelorama_data ./build/mac/Pixelorama.app/Contents/Resources | |
rm ./build/mac/Pixelorama.app/Contents/Resources/pixelorama_data/.gdignore | |
- name: Ad-hoc signing ✍️ | |
run: codesign -s - --force --deep ./build/mac/Pixelorama.app | |
- name: Create DMG archive 🔧 | |
run: hdiutil create -srcfolder ./build/mac -fs HFS+ -volname Pixelorama ./build/mac/Pixelorama.dmg | |
- name: Upload Release Assets to itch.io 🎮 | |
run: | | |
curl -L -o butler.zip https://broth.itch.ovh/butler/darwin-amd64/LATEST/archive/default | |
unzip butler.zip | |
chmod +x butler | |
./butler push ./build/mac/Pixelorama.dmg ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:mac --userversion ${{env.TAG}} | |
- name: Upload Release Asset 🚀 | |
uses: svenstaro/upload-release-action@v2 | |
with: | |
repo_token: ${{ secrets.GITHUB_TOKEN }} | |
file: ./build/mac/Pixelorama.dmg | |
asset_name: ${{env.EXPORT_NAME}}[Mac].dmg | |
tag: ${{env.TAG}} | |
overwrite: true | |
export-web: | |
name: Web Export 🌐 | |
runs-on: ubuntu-latest | |
container: | |
image: docker://barichello/godot-ci:3.5.2 | |
steps: | |
- name: Checkout 🛎️ | |
uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- name: Setup 💻 | |
run: | | |
mkdir -v -p build/web ~/.local/share/godot/templates | |
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable | |
- name: Web Build 🔧 | |
run: godot -v --export "HTML5" ./build/web/index.html | |
- name: Install rsync 📚 | |
run: | | |
apt-get update && apt-get install -y rsync | |
- name: Deploy 🚀 | |
uses: JamesIves/github-pages-deploy-action@v4 | |
with: | |
token: ${{ secrets.GITHUB_TOKEN }} | |
single-commit: true | |
folder: build/web # The folder the action should deploy. | |
- name: Upload Release Assets to itch.io 🎮 | |
run: | | |
butler push ./build/web ${{ secrets.ITCHIO_USERNAME }}/${{ secrets.ITCHIO_GAME }}:web --userversion ${{env.TAG}} |