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Added French Translations
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Orcicorn committed Jun 19, 2022
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ItemName_FR = {
/* Parts */
ItemName_ImprovisedCabinetry.WoodPanel = "Panneau de Bois",
ItemName_ImprovisedCabinetry.SmallHinge = "Charni�re de Comptoir",

/* Magazines */
ItemName_ImprovisedCabinetry.ICMagazine1 = "Comptoir Industriel Vol. 1",
}
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Moveables_FR = {
/* Overpower Motel Cabinets as the name collides with basic white counters */
Motel_Counter = "Comptoir de Motel",
Low_Motel_Counter = "Comptoir de Motel (Bas)",

/* Overpower Fossoil Counters so that they're just called blue */
Fossoil_Counter = "Comptoir Bleu",
Fossoil_Corner_Counter = "Comptoir d'Angle Bleu",
}
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Recipe_FR = {
/* IC_recipes_cabinets */
Recipe_ICMakeCabinet1 = "Fabriquer Comptoir Moderne",
Recipe_ICMakeCabinet1Corner = "Fabriquer Comptoir d'Angle Moderne",
Recipe_ICMakeCabinet2 = "Fabriquer Comptoir en Bois",
Recipe_ICMakeCabinet2Corner = "Fabriquer Comptoir d'Angle en Bois",
Recipe_ICMakeCabinet3 = "Fabriquer Comptoir en Bouleau",
Recipe_ICMakeCabinet3Corner = "Fabriquer Comptoir d'Angle en Bouleau",
Recipe_ICMakeCabinet3Float = "Fabriquer Comptoir en Bouleau (Flottant)",
Recipe_ICMakeCabinet4 = "Fabriquer Comptoir en Ch�ne",
Recipe_ICMakeCabinet4Corner = "Fabriquer Comptoir d'Angle en Ch�ne",
Recipe_ICMakeCabinet5 = "Fabriquer Comptoir Sombre",
Recipe_ICMakeCabinet5Corner = "Fabriquer Comptoir d'Angle Sombre",
Recipe_ICMakeCabinet6 = "Fabriquer Comptoir Vert",
Recipe_ICMakeCabinet6Corner = "Fabriquer Comptoir d'Angle Vert",
Recipe_ICMakeCabinet7 = "Fabriquer Comptoir Blanc",
Recipe_ICMakeCabinet7Corner = "Fabriquer Comptoir d'Angle Blanc",
Recipe_ICMakeCabinetBathroom = "Fabriquer Armoire � Pharmacie",

/* IC_recipes_cabinets_bar */
Recipe_ICMakeCabinetBar1 = "Fabriquer Comptoir de Bar en Ch�ne",
Recipe_ICMakeCabinetBar1Corner = "Fabriquer Comptoir d'Angle de Bar en Ch�ne",

/* IC_recipes_cabinets_motel */
Recipe_ICMakeCabinetMotel1 = "Fabriquer Comptoir de Motel",
Recipe_ICMakeCabinetMotel2 = "Fabriquer Comptoir de Motel (Bas)",

/* IC_recipes_cabinets_restaurant */
Recipe_ICMakeCabinetRestaurant1 = "Fabriquer Comptoir de Restaurant",
Recipe_ICMakeCabinetRestaurant1Corner = "Fabriquer Comptoir d'Angle de Restaurant",
Recipe_ICMakeCabinetRestaurant2 = "Fabriquer Comptoir Ray� Blanc",
Recipe_ICMakeCabinetRestaurant2Corner = "Fabriquer Comptoir d'Angle Ray� Blanc",
Recipe_ICMakeCabinetRestaurant3 = "Fabriquer Comptoir de Pizzeria",
Recipe_ICMakeCabinetRestaurant3Corner = "Fabriquer Comptoir d'Angle de Pizzeria",
Recipe_ICMakeCabinetRestaurant4 = "Fabriquer Comptoir du Caf� Hippocampe",
Recipe_ICMakeCabinetRestaurant4Corner = "Fabriquer Comptoir d'Angle du Caf� Hippocampe",
Recipe_ICMakeCabinetRestaurant5 = "Fabriquer Comptoir Spiffo",
Recipe_ICMakeCabinetRestaurant5Corner = "Fabriquer Comptoir d'Angle Spiffo",

/* IC_recipes_cabinets_shops */
Recipe_ICMakeCabinetShop1 = "Fabriquer Comptoir Bleu",
Recipe_ICMakeCabinetShop1Corner = "Fabriquer Comptoir d'Angle Bleu",
Recipe_ICMakeCabinetShop2 = "Fabriquer Comptoir Rouge",
Recipe_ICMakeCabinetShop2Corner = "Fabriquer Comptoir d'Angle Rouge",
Recipe_ICMakeCabinetShop3 = "Fabriquer Comptoir de Boutique G�n�rique",
Recipe_ICMakeCabinetShop3Corner = "Fabriquer Comptoir d'Angle de Boutique G�n�rique",
Recipe_ICMakeCabinetShop4 = "Fabriquer Comptoir Zippee",
Recipe_ICMakeCabinetShop4Corner = "Fabriquer Comptoir d'Angle Zippee",

/* IC_recipes_cabinets_theatre */
Recipe_ICMakeCabinetTheater1 = "Fabriquer Comptoir de Th��tre",
Recipe_ICMakeCabinetTheater2 = "Fabriquer Comptoir d'Angle de Th��tre",
Recipe_ICMakeCabinetTheater3 = "Fabriquer Comptoir Carr� de Th��tre",

/* IC_recipes_cabinets_tailer */
Recipe_ICMakeCabinetTrailer1 = "Fabriquer Comptoir de Remorque",
Recipe_ICMakeCabinetTrailer2 = "Fabriquer Comptoir de Remorque (Flottant)",
Recipe_ICMakeCabinetTrailer3 = "Fabriquer Comptoir de Remorque avec R�frig�rateur",

/* IC_recipes_cabinets_crossover_glass */
Recipe_ICMakeCabinetImprovisedGlass1 = "Fabriquer Pr�sentoir en Verre",
Recipe_ICMakeCabinetImprovisedGlass1Corner = "Fabriquer Pr�sentoir d'Angle en Verre",
Recipe_ICMakeCabinetImprovisedGlass2 = "Fabriquer Comptoir de Th��tre en Verre",

/* IC_recipes_parts */
Recipe_ICMakeWoodPanel = "Cr�er Panneau de Bois",
Recipe_ICMakeSmallHinge = "Cr�er Charni�res de Comptoir",
}
8 changes: 8 additions & 0 deletions Contents/mods/ImprovisedCabinetry/translations.info
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TRANSLATION CONTRIBUTIONS
https://steamcommunity.com/workshop/filedetails/discussion/2810378872/3278069673177320242/

==========================================================================
Language Short Name (Profile)
==========================================================================
French FR "Zunder" (https://steamcommunity.com/profiles/76561197981623248)
==========================================================================

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