LEGO Racers mod with both beta HUD and NPC physics // TODO: update folder paths (but also everything else) // add changelog
In the first folder there are all the files related to the beta, for example the beta speedometer and the beta shield texture. In the second folder there are all custom files. There are some revamped maps (credits to RobExplorien), some directories files for the sfx audio (.SBK). In the third folder there are 3 textures, one is a small speedometer, one is always a speedometer, but larger and at the end there is a diamond.
1 - Take the folders that you want to install; 2 - Copy them in the original JAM extract; 3 - Rebuild the JAM file; 4 - Put the new JAM into your "Lego Racers" folder; 5 - Run the game
- RobExplorien for the speedometer and for the revamped maps.
- The member who posted the files of the garage can't remember who was;
- To Le717, for the PatchIt patch, available on ShareIt;
- To Jamesster for various beta screenshots on which the mod is based on;
- To all the Rock Raiders United for welcoming me, especially for those who usually are in the "Racers" sector, for having induced me to do this mod;
- To all those who I forgot to write lol;
For more info check out on Rock Raiders United, at http://www.rockraidersunited.org/topic/5140-lego-racers-beta-project/#entry94581 And this, if you want to see the development stages of the mod http://www.rockraidersunited.org/topic/5035-beta-hud-remaking/
Enjoy the game! by OverFloyd
1.0/1.0b: september 2013 1.1: feb 4, 2021
© 2013/2021 by OverFloyd