v0.14
Pre-release
Pre-release
What's Changed
Big Features ✨
- Implement variables! by @Pablete1234 in #1047
- Implement actions and triggers! by @Pablete1234 in #1016
- Interactive Shops 🛒 by @applenick in #1038
- Reintroduce include statements by @applenick in #1028
- Implement payload (prototype) by @Pablete1234 in #1059
Enhancements 🎉
- Rework map pools & add map vote picker by @Pablete1234 in #1010
- Cleanup filters & implement missing (players, rank & countdown) by @Pablete1234 in #1005
- Add options for item kits being given to players by @Pablete1234 in #1049
- Add kill-entities action by @OhPointFive in #1030
- Implement item matchers by @Pablete1234 in #1055
- Add item replace action by @Pablete1234 in #1061
- Implement dye color option for teams by @Pablete1234 in #1066
- Implement blitz join filter by @Pablete1234 in #1069
- Implement title and actionbar for message action by @Pablete1234 in #1067
- Add aliases "spectator" and "spec" to /obs cmd by @Mew2K in #1009
- Add kit option to block drops by @Pugzy in #1014
- Implement spread-teammates for spawns by @calcastor in #1032
- Add contested-rate to control points by @OhPointFive in #1023
- Introduce Monostable filters by @KingOfSquares in #950
Bug Fixes 🐛
- Fix race condition loading core/destroyable modes by @calcastor in #1012
- Fix fly kit checking wrong element by @Pablete1234 in #1013
- Fix missing dependency on jar by @Pablete1234 in #1035
- Fix world border filter NPE by @Pablete1234 in #1052
- Fix objective filter not reacting dynamically by @Pablete1234 in #1050
- Fix mode commands with filtered modes by @Pablete1234 in #1048
- Fix fireworks on non-finite regions crashing the server by @Pablete1234 in #1065
- Fix flag state filters on load by @Pablete1234 in #1040
- Fix unknown players on join by @Pablete1234 in #1058
- Fixes & improvements to action parsing by @Pablete1234 in #1057
- Fix issue with repeating shop menu icons by @applenick in #1070
- Fix FFA min command message by @RuedigerLP in #1063
- Fix up broken action xml parsing by @Pablete1234 in #1031
- Fix fluid damage values for BlockFromToEvents by @OhPointFive in #1025
Other Changes 🚧
- Prevent relogging to avoid respawn timers by @Pugzy in #1068
- Remove adventure library relocation by @applenick in #993
- Cleanup filter & region parsing & validation by @Pablete1234 in #1053
- Update dependencies and resolve new deprecated method usage by @calcastor in #1008
- Update dynamic filters immediately on sneak by @OhPointFive in #1021
- Expose displaced items in kit event by @Pablete1234 in #1036
- Use getType in trackers rather than SportPaper's getMaterial by @calcastor in #1037
- Optimize scoreboard & allow ratelimit by @Pablete1234 in #1060
- Adjust shop category pagination by @applenick in #1064
- New Crowdin updates by @Electroid in #1071
New Contributors
- @Mew2K made their first contribution in #1009
- @OhPointFive made their first contribution in #1021
Full Changelog: v0.13...v0.14