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Module: CLEANUP #1
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fe-ed
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Code Improvement
Изменение для ускорения работы.
Refactor
Изменение внутреннего кода.
labels
Jul 1, 2024
Merged
homexp13
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this pull request
in homexp13/RuTGMC-Reborn
Jul 16, 2024
Co-authored-by: Barnet <[email protected]>
Tatarla
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Jul 20, 2024
* Automatic changelog for PR #16329 [ci skip] * Adds (multitile) armored vehicles (#15063) Co-authored-by: TiviPlus <[email protected]> Co-authored-by: Lumipharon <[email protected]> * Port update_appearance, alternative_appearance and ssvisoverlays (#14767) * fixes * Adds generic interiors and tank interiors (#15189) Co-authored-by: TiviPlus <[email protected]> * Fixes vehicle shooting speed (#15233) Co-authored-by: TiviPlus <[email protected]> * Tank balance changes (#15241) Co-authored-by: TiviPlus <[email protected]> * Fixes tank reload not updating UI (#15242) Co-authored-by: TiviPlus <[email protected]> * Tank periscope buff (#15243) Co-authored-by: TiviPlus <[email protected]> * Adds armored vehicle jobs (#15232) Co-authored-by: TiviPlus <[email protected]> * Fixes tank magazines and turret rotation (#15291) Co-authored-by: TiviPlus <[email protected]> * Adds tank LTA-AP minigun (#15313) Co-authored-by: TiviPlus <[email protected]> * Stops non tank users from touching tank (#15311) Co-authored-by: TiviPlus <[email protected]> * Tank gunner can now rotate turret using movement keys (#15309) Co-authored-by: TiviPlus <[email protected]> * Can no longer enter tank with riders on (#15300) Co-authored-by: TiviPlus <[email protected]> * Transport Officer (#15004) * fix * Tank balance changes #1 (#15440) Co-authored-by: Barnet <[email protected]> * vehicle def zone fix (#15455) * Simplifies MT - Ares (Multitank tile) reloading. Refactors some tank code. (#15533) Co-authored-by: TiviPlus <[email protected]> Co-authored-by: Xander3359 <[email protected]> * fix_and_that_works * Tank vendor (#15505) Co-authored-by: TiviPlus <[email protected]> * LTA-AP spread decrease (#15568) Co-authored-by: TiviPlus <[email protected]> * Removes dead tank code & fixes weapon overlays for non turreted tanks (#15655) Co-authored-by: TiviPlus <[email protected]> * Adds APC and Transport Crewmen to the game (#15656) Co-authored-by: TiviPlus <[email protected]> * fixes * Tank ammo in req (#15511) Co-authored-by: Barnet <[email protected]> * jobs * pilot * FIX FIX * Gives the APC and Tank a horn (#15673) * Make keybind for vehicle honk (#15688) Co-authored-by: Elsa <[email protected]> Co-authored-by: TiviPlus <[email protected]> * Shifts tank/apc damage sprite thresholds (#15717) * APC defensive fix (#15730) * Fixes APC having insane ram damage (#15723) Co-authored-by: TiviPlus <[email protected]> * Vehicle entry QOL (#15733) * Vehicle corpse fix (#15752) * Gives APCs Periscopes (#15742) * apc minimap (#15747) Co-authored-by: Elsa <[email protected]> Co-authored-by: TiviPlus <[email protected]> * tank resprite (#15755) * sprite * Tank collision fixes (#15925) * Adds the CPC (Clone Personnel Carrier) module (#15783) * Vehicle loading fixes (#16045) * Vehicle ammohud fix (#16031) * Transparency fixes (#16103) * fix * sound fix * Multi tile connect loc (#15066) * Smooth move update (#15682) * bag * helg * Window fix (#16243) * bag * helg2 * martini * Hud icon and overlays cleanup (#14757) * hud * Update code/modules/paperwork/paper.dm Signed-off-by: Helg2 <[email protected]> * Update ammo_magazine.dm Signed-off-by: Helg2 <[email protected]> * Update armored_modules.dm Signed-off-by: Helg2 <[email protected]> * Update ammo_rack.dm Signed-off-by: Helg2 <[email protected]> * Update breech.dm Signed-off-by: Helg2 <[email protected]> * Update chairs.dm Signed-off-by: Helg2 <[email protected]> * Update periscope.dm Signed-off-by: Helg2 <[email protected]> * Update vehicle_collision.dm Signed-off-by: Helg2 <[email protected]> * boom * Readds and unshitcodes bulletholes (#14818) * Valhalla Vehicle Area Update (#16086) * Xeno Acid Smoke Deals Damage to APC/Tank Based on HItbox (#16088) * Adjusts King's Laser Against APC/Tank (#16089) * Warlock Crush Hits more of the Tank now (#16091) * Reduces boiler damage against APCs/Tanks (#16119) Co-authored-by: Lumipharon <[email protected]> * Fixes behemoth's earth pillar and AoE attacks not damaging vehicles outside of the middle (#16040) * gigachad --------- Signed-off-by: Helg2 <[email protected]> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: TiviPlus <[email protected]> Co-authored-by: TiviPlus <[email protected]> Co-authored-by: Lumipharon <[email protected]> Co-authored-by: ivanmixo <[email protected]> Co-authored-by: Barnet <[email protected]> Co-authored-by: Barnet <[email protected]> Co-authored-by: MLGTASTICa <[email protected]> Co-authored-by: Xander3359 <[email protected]> Co-authored-by: Wisemonster <[email protected]> Co-authored-by: nova_epee | Elsa <[email protected]> Co-authored-by: Elsa <[email protected]> Co-authored-by: blackdav123 <[email protected]> Co-authored-by: tyeagg <[email protected]> Co-authored-by: Helg2 <[email protected]>
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Чистка модульности от предыдущего проекта
Всего файлов, которые уже подверглись очистке (без учёта dmi, ogg):
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ЗАКРЫТО, ПЕРЕНЕСЕНО В #2