Skip to content

A Maya mesh modeling tool with constraint projection. (CIS-660 Authoring Tool Project)

License

Notifications You must be signed in to change notification settings

PacosLelouch/MeshModelingToolCP

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

79 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

AA Shape-Up - A Maya Plug-in Development Tool

A Maya mesh modeling tool with constraint projection. (CIS-660 Authoring Tool Project)

How to Build

Requirement

Something to Check

  1. In Maya, input command about -api in MEL. Update Maya if the result is smaller than 20200400.

Build

  1. Build project. AAShapeUp_Maya_CPP for CPU-only version. AAShapeUp_Maya_CUDA for CUDA enabled version. AAShapeUp_Viewr_CPP for standalone OpenGL viewer.
  2. Copy all the .mel files to the ../scripts/ directory related to your custom Maya plugin directory (plug-ins/).

For Developers

Project Dependencies

  1. AAShapeUp_Maya_CPP->AAShapeUp_Extension_NoCUDAExport->AAShapeUp_Core_CPP
  2. AAShapeUp_Maya_CUDA->AAShapeUp_Extension_CUDA->AAShapeUp_Core_CPP
  3. AAShapeUp_Viewer_CPP->AAShapeUp_Extension_NoCUDAExport->AAShapeUp_Core_CPP

Attention

  1. Copy the reference in AAShapeUp_Maya_CUDA project if you create new files in AAShapeUp_Maya_CPP.

About

A Maya mesh modeling tool with constraint projection. (CIS-660 Authoring Tool Project)

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published