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Screenshot and input update, requires C++17
* SystemEvents in KeyChecker * ControlMenu now looks like ChasmPortable * add remappable keys present in original portable release like center_view and weapon_next/prev * SavesComment now contains time instead of LevelHealth * TGAWrite modification for screenshots * use strcasestr and strcasecmp * switch from KeyboardState to InputState allowing other input device type states * use char32_t instead of unsigned int for KeyCode * allow mouse control remap * allow rotate/wrap for msaa and pixel_size * fix character input in window resolution video menu * modify WriteTGA to support RGBA32 flipped input if palette equals nullptr * add SystemEvent support to KeyChecker * add screenshot implementation * use timestamp for saves instead of Level and Health * add LICENSE * add add-on list in README.md * allow load of addon_path without csm.bin
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Jon Daniel
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Jul 21, 2023
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