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1.6 Alpha: Flag Dropping + Balancing

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@EBro912 EBro912 released this 16 Aug 17:21
· 3 commits to main since this release

Improvements:

  • Reduced the Punch enchantment on Archer from II to I
  • Increased the Jump Boost on Chemist from II to III and added +1 second of effect time
  • Chemists can no longer harm allies with potions nor give buffs to enemies
  • Dwarf is now immune to harmful potions at level 10

Additions:

  • The flag is now dropped on the ground after the flag carrier is killed. It can be picked up by the respectful team to reset the flag, or the opposite team to continue capturing it. If the flag carrier changes class, changes team, attempts to spawn camp, or the flag is on the ground for 30 seconds, it will reset automatically.

Fixes:

  • Fixed a rare issue where deaths would be incorrectly handled after being killed by a bow