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More Cutscene Adjustments #68

Merged
merged 1 commit into from
Aug 30, 2023
Merged

More Cutscene Adjustments #68

merged 1 commit into from
Aug 30, 2023

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PhlexPlexico
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This should allow us to expand on cutscene skips now by breaking out into a custom function.

If we don't return true then we just play normally, which should not break any cutscenes that we just leave. Now includes new options to either disable or enable these cutscenes in settings.h

This should allow us to expand on cutscene skips now.
@PhlexPlexico PhlexPlexico merged commit 4791328 into dev Aug 30, 2023
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@PhlexPlexico PhlexPlexico deleted the more-cs-skips branch August 30, 2023 18:43
PhlexPlexico pushed a commit that referenced this pull request Sep 5, 2024
* StartingNotebook

theres a lot of extra adds / removes because the main mm3d_randomizer points to a specific commit and im too dumb to get it to work right. important changes are as follows
Settings.h > Added u8 startingNotebook;

Savefile.cpp > added if statement into starting inventory section
//Notebook
    if(gSettingsContext.startingNotebook > 0) {
      saveData.inventory.collect_register.bombers_notebook = 1;
    }

Spoiler_data.cpp > added two missing multilocation checks for the ranch map in snowhead

* Update settings.h

* Update savefile.cpp
PhlexPlexico added a commit that referenced this pull request Sep 5, 2024
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