The game that shares its profits with players. https://satlantis.net/
THIS GAME IS CURRENTLY IN EARLY DEVELOPMENT AND MAY NOT BE COMPLETELY FUNCTIONAL
If you find a vulnerability, please report it to [email protected] or on https://discord.gg/YRQTN5wqqJ
If you have any questions, suggestions, or feedback, please feel free to reach out to [email protected]
Review terms of service here: https://satlantis.net/blog/terms
License: MIT (LICENSE.txt)
Contributions to Satlantis must be licensable as MIT.
Game notes:
orbiters have y = 28000 upwards reserved
lobby has y = 8000 to y = 20000 reserved
At the bottom of the lobby level is a layer of invisible solid blocks (TODO)
below y = 8000 is free game to delete for world refreshing.
spawn - (570,10094,143)
-- to test:
- players do not return to beds when they die in arenas
- players are kicked from queue when they die while in arena queues
- beds are only functional in the overworld
Refreshing the world:
First, STOP THE MINETEST SERVER.
Second, make a backup of map.sqlite.
Next, install https://github.com/random-geek/MapEditr:
$sudo apt install cargo
$cd /path/to/MapEditr
$cargo build --release
$cd target/release/
-- the mapeditr executable should be here
Replace anything in brackets with the actual values Run:
<path/to/mapeditr_executable> <path/to/map.sqlite> deleteblocks --p1 -31000 -31000 -31000 --p2 31000 7900 31000
so if in the mapeditr/target/release/
folder, and if the mapeditr folder is in the world folder, the command would be:
./mapeditr ../../../map.sqlite deleteblocks --p1 -31000 -31000 -31000 --p2 31000 7900 31000
It should take about 20 mins to delete the overworld if the overworld has been explored much.
Note: you cannot use the mods that generate spawn and the fantasy brawl arenas (mods made with modgen) with the everness_deco mod included with the game. You have to remove everness_deco for the spawn and the fantasy brawl arenas to generate. Once generated, the everness_deco mod can be re-added and the generation mods can be removed.