Releases: PolyTech-Modding/PolyTechFramework
Releases · PolyTech-Modding/PolyTechFramework
PolyTech Framework v0.9.7 - Minor Update
PolyTech Framework v0.9.6 - Minor Update
- Added confirmation prompt before you upload a level with modded data to the workshop.
- PTF now indicates to Poly Bridge 2 versions 1.30+ that it is installed, so the game allows it to process modded layouts from the workshop.
PolyTech Framework v0.9.5 - Bug fix
Fixed a bug with layout saving.
PolyTech Framework v0.9.4 - Improved mod save data
- cheat mods and non-cheat mods can save string "setting" data to layout files when needed.
- mods can now also save binary data to layout files.
byte[] saveData()
andvoid loadData(byte[] bytes)
PolyTech Framework v0.9.3 - Minor feature update
Added authors
to PolyTechMod
by setting this in a mod ptf will add your mod and the authors to the end of the pb2 credits.
Example:
// ...
public Awake(){
// ...
this.authors = new string[] {"user1", "user2"};
registerMod(this);
}
// ...
PolyTech Framework v0.9.2 - Bug Fix
- Fixed an issue when checking for mod updates that would cause a mod to fail to load if it's latest release was something like
1.0.0-alpha
PolyTech Framework v0.9.1 - Important Bug Fix
Fixed an issue where the cheat flag wasn't enabled when turning on a cheat mod mid-simulation, this is a critical bug fix, you should install the update.
PolyTech Framework v0.9.0 - Critical Bug Fix
- Fixed issue where Poly Bridge 2 would become unusable if PTF failed to check for updates
- Fixed issue where update popups wouldn't show
PolyTech Framework v0.8.2 - Minor bug fix
- Fixed for players using the Epic Games Store
- Fixed issue where the popup queue incorrectly remove the cancel button from popups like the overwrite file popup, which prevented you from declining the prompt.
PolyTech Framework v0.8.1 - Minor first day update!
Fixed gallery uploads using the wrong budget and stress values when the upload is modded.