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Fix broken link to keyvalue modding page (#57)
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GeckoEidechse authored Sep 24, 2024
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2 changes: 1 addition & 1 deletion docs/Modding/guides/keyvalue/weaponkeyvalues.md
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Expand Up @@ -4,7 +4,7 @@ This document provides a list of various Key Values utilized by weapons and thei

Note that asset values are identical to strings in Key Value files.

These can be modified with KeyValue modding, see here: [weaponmodding](broken)
These can be modified with KeyValue modding, see here: [weaponmodding](./index.md)

The majority of these values are held in `eWeaponVar`. Those that are can be modified with attachments (named "Mods" in Key Value files); otherwise, the game will crash with an "Unrecognized entry" error when Key Values are loaded.

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