Skip to content

Commit

Permalink
Fix broken link to header in mdl modding page
Browse files Browse the repository at this point in the history
  • Loading branch information
GeckoEidechse committed Oct 1, 2024
1 parent cef022b commit aca4beb
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion docs/Modding/guides/tools/MDLModding.md
Original file line number Diff line number Diff line change
Expand Up @@ -249,7 +249,7 @@ This is the way you will usually do it when reimporting a model that you have ed
- Set the name of the material to its NAME in the game files

!!! note
with dmx files you can set the material path later on in the export menu. If you have multiple needed paths we will talk about that in the next step [Multiple Material Paths](#step-5-5-multiple-material-paths-dmx).
with dmx files you can set the material path later on in the export menu. If you have multiple needed paths we will talk about that in the next step [Multiple Material Paths](#step-55-multiple-material-paths-dmx).
This is why we set the name of the material to its name in the game files instead of its path.

- Exit `EDIT Mode`.
Expand Down

0 comments on commit aca4beb

Please sign in to comment.