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Merge branch 'release-1.4.x'
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johguenther committed Jan 10, 2018
2 parents b3895aa + 369ddb3 commit f9a5db9
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27 changes: 17 additions & 10 deletions CHANGELOG.md
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Version History
---------------

### Changes in v1.4.3:

- Several bug fixes
- Fixed potential issue with static initialization order
- Correct compiler flags for Debug config
- Spheres `postIntersect` shading is now 64-bit safer

### Changes in v1.4.2:

- Several cleanups and bug fixes
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- Many robustness fixes for both the `mpi_offload` and
`mpi_distributed` devices through improvements to the `mpi_common`
and `mpi_maml` infrastructure libraries
- Major sample app cleanups:
- Major sample app cleanups
- `ospray_sg` library is the new basis for building apps, which is
a scenegraph implementation
- Old (unused) libraries have been removed: miniSG, commandline,
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### Changes in v1.2.1:

- Various bugfixes related to MPI distributed rendering, ISPC issues
- Various bug fixes related to MPI distributed rendering, ISPC issues
on Windows, and other build related issues

### Changes in v1.2.0:
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- New API functions for committing parameters on Devices
- Removed support for the first generation Intel® Xeon Phi™ coprocessor
(codename Knights Corner)
- Other minor improvements, updates, and bugfixes:
- Other minor improvements, updates, and bug fixes
- Updated Embree required version to v2.13.0 for added features
and performance
- New API function `ospDeviceSetErrorMsgFunc()` to specify a
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### Changes in v1.1.2:

- Various bugfixes related to normalization, epsilons and debug
- Various bug fixes related to normalization, epsilons and debug
messages

### Changes in v1.1.1:
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- Enhanced error messages when `ospLoadModule()` fails
- Added `OSP_FB_RGBA32F` support in the `DistributedFrameBuffer`
- Updated Glass shader in the path tracer
- Many miscellaneous cleanups, bugfixes, and improvements
- Many miscellaneous cleanups, bug fixes, and improvements

### Changes in v0.10.1:

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- `ospray.h` header is now C99 compatible
- Removed loaders module, functionality remains inside of
`ospVolumeViewer`
- Many miscellaneous cleanups, bugfixes, and improvements:
- Many miscellaneous cleanups, bug fixes, and improvements
- Fixed data distributed volume rendering bugs when using less
blocks than workers
- Fixes to CMake `find_package()` config
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- Added `ospRemoveVolume()` API call
- Added ability to render a subsection of the full view into the
entire framebuffer in the perspective camera
- Many miscellaneous cleanups, bugfixes, and improvements:
- Many miscellaneous cleanups, bug fixes, and improvements
- The depthbuffer is now correctly populated by in the "scivis"
renderer
- Updated default renderer to be "ao1" in ospModelViewer
- Trianglemesh postIntersect shading is now 64-bit safe
- Trianglemesh `postIntersect` shading is now 64-bit safe
- Texture2D has been reworked, with many improvements and bug fixes
- Fixed bug where MPI device would freeze while rendering frames
with Intel TBB
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- Soft shadows (light sources: sphere, cone, extended spot, quad)
- Transparent shadows
- Normal mapping (OBJ material)
- Volume rendering enhancements:
- Volume rendering enhancements
- Expanded material support
- Support for multiple lights
- Support for double precision volumes
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unify (and replace) the existing simpler GLUT-based viewers
- Added new path tracing renderer (`ospray/render/pathtracer`),
- roughly based on the Embree sample path tracer
- Added new features to the volume renderer:
- Added new features to the volume renderer
- Gradient shading (lighting)
- Implicit isosurfacing
- Progressive refinement
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