You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Added new ospShutdown API function to aid in correctness and determinism
of OSPRay API cleanup
Added Principled and CarPaint materials to the path tracer
Improved flexibility of the tone mapper
Improvements to UnstructuredVolume
Implemented support for wedges (in addition to tets and hexes)
Implemented support for implicit isosurface geometry
Implemented support for cell-centered data (as an alternative to
per-vertex data)
Added an option to precompute normals, providing a memory/performance
tradeoff for applications
Implemented QuadMesh geometry type to handle quads directly
Implemented the ability to set 'void' cell values in all volume types
When nan is present as a volume's cell value the volume sample will be
ignored by the scivis renderer
Fixed support for color strides which were not multiples of sizeof(float)
Added support for RGBA8 color format to Spheres, which can be set by
specifying the "colorFormat" parameter as OSP_UCHAR4, or passing the
"colorData" through an OSPData of OSP_UCHAR4.
Added ability to configure Embree scene flags via OSPModel parameters
ospFreeFrameBuffer has been deprecated in favor of using ospRelease to
free frame buffer handles
Fixed memory leak caused by incorrect parameter reference counts in ISPC
device
Fixed occasional crashes in the MPIOffload device on shutdown
Various improvements to sample apps and ospray_sg
Added new generator nodes, allowing the ability to inject
programmatically generated scene data (only C++ for now)
Bugfixes and improvements to enhance stability and usability