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Fixed Pause Button #48

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Commits on Nov 11, 2021

  1. Fixed Pause Button

    - Moved pause code to global state manager script
    - Added a check into each movement for static variable "GameIsPaused"
    - Looks like it is working
    JohnFu11er committed Nov 11, 2021
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  2. Configuration menu
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  3. Scene Transitions

    - Added central SceneControl script
    - Added controls scene
    - Added placeholder scene for intro scene
    - Added count down timer for placeholder intro scene
    JohnFu11er committed Nov 11, 2021
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  4. Scene Transitions

    - Consolidaed scene controls under a single script SceneControl
    - Added generic Countdown.cs script to handle scene transition pauses
    - Added Exit scene
    - Added EndOfGame scene that masks all gameplay to a black screen
    JohnFu11er committed Nov 11, 2021
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  5. Scene Control

    - Small change to Countdown.cs
    - Added game quit command and bool for game quit
    JohnFu11er committed Nov 11, 2021
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