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kduske authored Jul 30, 2019
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# TrenchBroom

![TrenchBroom Icon](app/resources/graphics/images/AppIcon.png)

TrenchBroom is a modern cross-platform level editor for Quake-engine based games.

- Website: http://kristianduske.com/trenchbroom
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- Issue browser with automatic quick fixes
- Point file support
- Automatic backups
- .obj file export
- Free and cross platform
* **Brush Editing**
- Robust vertex editing with edge and face splitting and manipulating multiple vertices together
- Clipping tool with two and three points
- Scaling and shearing tools
- CSG operations: merge, subtract, intersect
- UV view for easy texture manipulations
- Precise texture lock for all brush editing operations
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- Entity link visualization
- Displays 3D models in the editor
- Smart entity property editors
* **Supported Games**
- Quake (Standard and Valve 220 file formats)
- Quake 2
- Quake 3 (partial, no patches or brush primitives yet)
- Hexen 2
- Daikatana
- Generic (for custom engines)
- More games can be supported with custom game configurations

## Releases
- Binary builds are available from [releases](https://github.com/kduske/TrenchBroom/releases).
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