Skip to content

Releases: RoboCup-SSL/ssl-game-controller

v0.27.1

24 Feb 14:55
Compare
Choose a tag to compare
[bugfix] Fixed sending out legacy goal commands

v0.27.0

23 Feb 13:10
Compare
Choose a tag to compare
[doc] Update documentation

v0.26.0

17 Feb 13:36
Compare
Choose a tag to compare
[feature] Add a CI server interface to update time from outside

v0.25.1

16 Feb 20:41
Compare
Choose a tag to compare
[bugfix] Do not halt game on prepared event when in STOP

v0.25.0

16 Feb 12:10
Compare
Choose a tag to compare
[bugfix] Calculate time provider time correctly

v0.24.0: [feature] Replace max_ball_height with chipped flag in ball speed event

10 Feb 21:46
Compare
Choose a tag to compare
At the time where the ball speed event is triggered, the ball has
usually not yet reached it's maximum height. Thus, only a prediction
could be set, or the event would need to be delayed.
As this information is only for visualization purposes, it has been
replaced by a simple flag that indicates if the ball was chipped.

v0.23.5: [bugfix] Update times within state faster than one second

10 Feb 13:31
Compare
Choose a tag to compare
All times in the state were only updated on full seconds.
This is, because the UI should not be updated too frequently.
But still, some times like the currentActionTime should be updated
more frequently in the referee message that is send in a higher rate.

v0.23.4: [bugfix] Add verification to rejected messages as well

09 Feb 15:55
Compare
Choose a tag to compare
Team and autoRef connections were downgraded to unverified state when
a request was rejected. For requests like changing the goal keeper, this
is not reasonable.

The connection is still closed after sending the reject, when the
registration was rejected.

v0.23.3

20 Jan 21:17
Compare
Choose a tag to compare
[bugfix] Halt the game when trying to continue without next command

v0.23.2

20 Jan 18:59
Compare
Choose a tag to compare
[bugfix] Allow own goals in Goal event