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Unity-Scripts-Starter

A Unity project starter that contains:

  • Language management
  • Scene management
  • Game data persistence
  • Utilities class

Language management

Package Scripts\Localization
Supports language loading into a dictionary to translate your application at runtime. (No need to restart to change language).

Scene management

Package Scripts\Framework
Supports scene management in a stack to allow "back action" to the previous scene.

Game data persistence

Package Scripts\Framework\Data
Handle save, load and reload process of your game data from a binary file persisted locally.

Utils

  • OnlyDebug.cs: attach the script to a gameobject in the editor and it will disappear when the project is not in debug mode.
  • Preferences.cs: PlayerPrefs overlay.

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