Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add blog post for 0.10 release #58

Open
wants to merge 7 commits into
base: main
Choose a base branch
from

Conversation

LegNeato
Copy link
Contributor

Currently marked as draft in docusaurus and we'll have to adjust the date for when we plan to release.

blog/2024-12-29-rust-gpu-0.10.md Show resolved Hide resolved
blog/2024-12-29-rust-gpu-0.10.md Show resolved Hide resolved
blog/2024-12-29-rust-gpu-0.10.md Outdated Show resolved Hide resolved
subgroup_i_add_reduce(local_invocation_id.x);
}
}
```
Copy link
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I don't like this example at all, the tests for subgroups were just to check the asm, not to be an actual practical example.

Here's a practical example from my codebase: https://gitlab.com/spacegamedev/space-rust/-/blob/meshlet_piping/space-engine-shader/src/renderer/allocation_buffer.rs?ref_type=heads#L34

I may make you a good example over the next few days, if I find the time that is.

Copy link
Contributor Author

@LegNeato LegNeato Dec 26, 2024

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I just removed the example. If you get time, add one back. No worries if not...I know you are super busy! Maybe this is a good excuse for me to learn subgroups :-)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants