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mesh shaders: removed commented out code on mesh shader function sign…
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Firestar99 authored and LegNeato committed Dec 25, 2024
1 parent 7eace1b commit bfa63c1
Showing 1 changed file with 1 addition and 4 deletions.
5 changes: 1 addition & 4 deletions crates/rustc_codegen_spirv/src/spirv_type_constraints.rs
Original file line number Diff line number Diff line change
Expand Up @@ -954,10 +954,7 @@ pub fn instruction_signatures(op: Op) -> Option<&'static [InstSig<'static>]> {
reserved!(SPV_INTEL_device_side_avc_motion_estimation);
}
// SPV_EXT_mesh_shader
Op::EmitMeshTasksEXT | Op::SetMeshOutputsEXT => {
// NOTE(eddyb) we actually use these despite not being in the standard yet.
// reserved!(SPV_EXT_mesh_shader)
}
Op::EmitMeshTasksEXT | Op::SetMeshOutputsEXT => {}
// SPV_NV_ray_tracing_motion_blur
Op::TraceMotionNV | Op::TraceRayMotionNV => reserved!(SPV_NV_ray_tracing_motion_blur),
// SPV_NV_bindless_texture
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