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Introduce a Host API #289

Merged
merged 8 commits into from
Jun 25, 2019
Merged

Introduce a Host API #289

merged 8 commits into from
Jun 25, 2019

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mitchmindtree
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@mitchmindtree mitchmindtree commented Jun 24, 2019

This is an implementation of the API described at #204. Please see that
issue for more details on the motivation.


A Host provides access to the available audio devices on the system.
Some platforms have more than one host available, e.g.
wasapi/asio/dsound on windows, alsa/pulse/jack on linux and so on. As a
result, some audio devices are only available on certain hosts, while
others are only available on other hosts. Every platform supported by
CPAL has at least one DefaultHost that is guaranteed to be available
(alsa, wasapi and coreaudio). Currently, the default hosts are the only
hosts supported by CPAL, however this will change as of landing #221 (cc
@freesig). These changes should also accommodate support for other hosts
such as jack #250 (cc @derekdreery) and pulseaudio (cc @knappador) #259.

This introduces a suite of traits allowing for both compile time and
runtime dispatch of different hosts and their uniquely associated device
and event loop types.

A new private host module has been added containing the individual
host implementations, each in their own submodule gated to the platforms
on which they are available.

A new platform module has been added containing platform-specific
items, including a dynamically dispatched host type that allows for
easily switching between hosts at runtime.

The ALL_HOSTS slice contains a HostId for each host supported on
the current platform. The available_hosts function produces a
HostId for each host that is currently available on the platform.
The host_from_id function allows for initialising a host from its
associated ID, failing with a HostUnavailable error. The
default_host function returns the default host and should never
fail.

Please see the examples for a demonstration of the change in usage. For
the most part, things look the same at the surface level, however the
role of device enumeration and creating the event loop have been moved
from global functions to host methods. The enumerate.rs example has been
updated to enumerate all devices for each host, not just the default.

TODO

  • Add the new Host API
  • Update examples for the new API.
  • Null host
  • ALSA host
  • WASAPI host
  • CoreAudio host
  • Emscripten host

Follow-up PR

cc @ishitatsuyuki more to review for you if you're interested.

This is an implementation of the API described at RustAudio#204. Please see that
issue for more details on the motivation.

-----

A **Host** provides access to the available audio devices on the system.
Some platforms have more than one host available, e.g.
wasapi/asio/dsound on windows, alsa/pulse/jack on linux and so on. As a
result, some audio devices are only available on certain hosts, while
others are only available on other hosts. Every platform supported by
CPAL has at least one **DefaultHost** that is guaranteed to be available
(alsa, wasapi and coreaudio). Currently, the default hosts are the only
hosts supported by CPAL, however this will change as of landing RustAudio#221 (cc
@freesig). These changes should also accommodate support for other hosts
such as jack RustAudio#250 (cc @derekdreery) and pulseaudio (cc @knappador) RustAudio#259.

This introduces a suite of traits allowing for both compile time and
runtime dispatch of different hosts and their uniquely associated device
and event loop types.

A new private **host** module has been added containing the individual
host implementations, each in their own submodule gated to the platforms
on which they are available.

A new **platform** module has been added containing platform-specific
items, including a dynamically dispatched host type that allows for
easily switching between hosts at runtime.

The **ALL_HOSTS** slice contains a **HostId** for each host supported on
the current platform. The **available_hosts** function produces a
**HostId** for each host that is currently *available* on the platform.
The **host_from_id** function allows for initialising a host from its
associated ID, failing with a **HostUnavailable** error. The
**default_host** function returns the default host and should never
fail.

Please see the examples for a demonstration of the change in usage. For
the most part, things look the same at the surface level, however the
role of device enumeration and creating the event loop have been moved
from global functions to host methods. The enumerate.rs example has been
updated to enumerate all devices for each host, not just the default.

**TODO**

- [x] Add the new **Host** API
- [x] Update examples for the new API.
- [x] ALSA host
- [ ] WASAPI host
- [ ] CoreAudio host
- [ ] Emscripten host **Follow-up PR**
- [ ] ASIO host RustAudio#221

cc @ishitatsuyuki more to review for you if you're interested, but it
might be easier after RustAudio#288 lands and this gets rebased.
Also addresses some other CI errors:

- Add Host::new constructor for null backend
- Add missing DevicesError import to coreaudio backend
@mitchmindtree mitchmindtree changed the title [WIP] Introduce a Host API Introduce a Host API Jun 24, 2019
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This was a well-designed implementation! The review comments are mainly a few nits.

I’m slightly concerned regarding the big macro generating dynamic dispatch code, but well there is a use case for this and I can’t think a better way of implementation. So yeah, let’s go with this!

use Format;
use Host as HostTrait;
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Personally I’d prefer names like AlsaHost and avoid renaming imports, but I’ll leave it up to you

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Yes I normally would agree, but in this case having each of the private backend types was necessary to keep the dynamic dispatch code generation much easier. I have re-exported the platform-specific types in the platform_impl module with proper names as you describe (e.g. Host as AlsaHost) so that users can still use these directly with friendlier names if they require :)

type EventLoop = EventLoop;

fn is_available() -> bool {
// Assume ALSA is always available on linux/freebsd.
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Copy paste leftover

src/lib.rs Outdated
///
/// Another great example is the Linux platform. While the ALSA host API is the lowest-level API
/// available to almost all distributions of Linux, its flexibility is limited as it requires that
/// each process have exclusive access to the devices with which they establish streams. PortAudio
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PulseAudio

@richard-uk1
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I'm excited by this. After it lands, I'd like to take a look at the alsa implementation to see if I can improve it. I think we cut some corners with regards to selection of parameters for the connection, with the consequence that we have panics and some valid configurations of audio hardware fail to work.

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One thing: I think DefaultHost should be replaced in favor of the polymorphic version, therefore the defaults should be determined at runtime.

This is because on Linux the preferred audio API varies a lot, depending on the audio server installed (PulseAudio or Jack) or even drivers (some users may be using OSS).

Re-exports host-specific types so that they are available within the
platform module if necessary (e.g. host::asla::Host as AlsaHost).

Allows for converting platform-specific host types (e.g. AlsaHost) into
the dynamically dispatched type generated for the target platform
(`Host`).
@mitchmindtree
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One thing: I think DefaultHost should be replaced in favor of the polymorphic version, therefore the defaults should be determined at runtime.

This is because on Linux the preferred audio API varies a lot, depending on the audio server installed (PulseAudio or Jack) or even drivers (some users may be using OSS).

Yes this is a good point, I've added a commit that makes this change.

@mitchmindtree mitchmindtree merged commit 7e413cb into RustAudio:master Jun 25, 2019
@mitchmindtree mitchmindtree deleted the host branch June 25, 2019 16:16
mitchmindtree added a commit to mitchmindtree/cpal that referenced this pull request Jul 5, 2019
This is quite a significant update for CPAL, including a number of
breaking changes. Here is a list of the breaking changes along with
links to where you can find more information:

- A `Host` API has been introduced in RustAudio#289 along with a follow-up
  refactor in RustAudio#295. Please see the examples for a demonstration of how
  to update your code. The necessary changes should hopefully be
  minimal. If this has caused you any major difficulty please let us
  know in an issue!
- An ASIO host has been introduced in RustAudio#292. This adds support for
  Steinberg's ASIO audio driver API on Windows. Please see the ASIO
  section of the README for more information on how to setup CPAL with
  ASIO support for your project.
- The user callback API has been overhauled to emit `StreamEvent`s
  rather than buffers in order to support handling stream errors. RustAudio#288.
- Error handling in general was overhauled in RustAudio#286. This meant taking
  advantage of the `failure` crate and adding support for
  backend-specific errors with custom messages. Many unnecessary
  `panic!`s have been removed, but a few remain that would indicate bugs
  in CPAL.

In general, checking out the updated examples will be the easiest way to
get a quick overview on how you can update your own code for these
changes.

The CHANGELOG.md has been updated to include these changes.
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3 participants