-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #1647 from heinezen/doc/nyan-move-mode
nyan API v0.5.0
- Loading branch information
Showing
5 changed files
with
1,690 additions
and
1,798 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
# [0.5.0] - 2024-07-29 | ||
All notable changes for version [v0.5.0] are documented in this file. | ||
|
||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), | ||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). | ||
|
||
## Renamed | ||
### Ability module | ||
- Rename `Hitbox` to `Collision` | ||
|
||
## Added | ||
### Ability module | ||
- Add `Pathable(Ability)` object; defines pathing costs for the game entity when the ability is active | ||
- Add `path_type : PathType` member to `Move` | ||
|
||
### Utility module | ||
- Add `PathType(Object)` object; associates move abilities with pathfinding grids | ||
- Add `path_costs : dict(children(PathType), int)` member to `Terrain`; defines pathing costs for the terrain | ||
|
||
### Removed | ||
### Ability module | ||
- Remove `Passable(Ability)` object; functionality superceded by `Pathable` | ||
|
||
|
||
## Reference visualization | ||
|
||
* [Gamedata](https://github.com/SFTtech/openage/blob/f1967c3c002d444510e50f54c9cdbb83419a9ec4/doc/nyan/aoe2_nyan_tree.svg) |
Oops, something went wrong.