Experimental Build
A monero protocol library for the godot game engine. Currennt contains godot-cpp and monero-cpp headers And a custom cpp monero class for including monero code and calling it via native script compiled for godot v3.3
How to build
(1) run chmond +x build.sh in monero-godot folder (2) run ./build to generate libgodot static libraries needed for binding (3) run cd monero_src && ./build.sh to generate libmonero.so libraries for godot (4) import godot test project into godot engine and test integration
What i Want to Do (1) Compile and call an account generation method