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v0.0.2

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@LocalInsomniac LocalInsomniac released this 31 Mar 21:58
· 492 commits to main since this release

Changelog

  • Local and per-player classes are now automatically loaded.
  • Changed the priority of player classes to per-player > local > global.
  • Added a virtual function for attaching a Thing to its holder: holder_attach_holdable(_self, _holding)
  • Things no longer call draw() by themselves if they are being held with f_holdable_in_hand. It is now called through the holder instead.
  • Updated GMEXT-FMOD from 0.0.2 to 0.0.3.
  • Audio system updates are now synchronous and happen after rendering.
  • Flushing a Script no longer floods the console log with warnings.

Known issues

  • (#29) Audio may not work for some (if not most or all) users.
  • (#28) Unloading sounds may lead to crashes when/after loading a Level and is therefore disabled in this release.