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Add missing Assets imports
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LarryFrosty committed Sep 16, 2024
1 parent 9b39fe8 commit 7075a9b
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Showing 5 changed files with 7 additions and 0 deletions.
1 change: 1 addition & 0 deletions source/backend/Mods.hx
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@@ -1,5 +1,6 @@
package backend;

import lime.utils.Assets;
import haxe.Json;

typedef ModsList = {
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2 changes: 2 additions & 0 deletions source/options/LanguageSubState.hx
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@@ -1,5 +1,7 @@
package options;

import lime.utils.Assets;

class LanguageSubState extends MusicBeatSubstate
{
#if TRANSLATIONS_ALLOWED
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1 change: 1 addition & 0 deletions source/states/FreeplayState.hx
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Expand Up @@ -12,6 +12,7 @@ import substates.ResetScoreSubState;

import flixel.math.FlxMath;
import flixel.util.FlxDestroyUtil;
import lime.utils.Assets;
import haxe.Json;

class FreeplayState extends MusicBeatState
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2 changes: 2 additions & 0 deletions source/states/editors/ChartingState.hx
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Expand Up @@ -11,6 +11,8 @@ import flixel.input.keyboard.FlxKey;
import lime.utils.Assets;
import lime.media.AudioBuffer;

import openfl.utils.Assets as OpenFlAssets;

import flash.media.Sound;
import flash.geom.Rectangle;

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1 change: 1 addition & 0 deletions source/states/editors/StageEditorState.hx
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Expand Up @@ -12,6 +12,7 @@ import flixel.math.FlxRect;
import flixel.util.FlxDestroyUtil;
import openfl.display.Sprite;

import openfl.utils.Assets;
import openfl.net.FileReference;
import openfl.events.Event;
import openfl.events.IOErrorEvent;
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