Simply exploring new cool things in unity ,My primarily focus is game development i have making games for android for 2yrs now deep diving to learn and making indie games Shinfting my direction to make better gamesss Unity.
- โ๏ธ Game Optimization & Performance Tuning
- โ๏ธ Game Animations (2D/3D)
- โ๏ธ Script Scraping, Cleaning, and Refactoring
- โ๏ธ Unity Automation Tools & Custom Editor Scripting
- โ๏ธ Level Designing & Scene Management
- โ๏ธ CutScene Creation using Cinemachine
- โ๏ธ Physics Systems (Ragdolls, Gravity, Colliders)
- โ๏ธ AI Development (Pathfinding, Enemy Behavior)
- โ๏ธ UI/UX Implementation with Unity UI Toolkit
- ๐ข Realistic Car Controller (RCC)
- ๐ข Dotween Animator (Animation Scripting)
- ๐ข Unity Particle Assets (VFX)
- ๐ข Unity Profiler (Performance Optimization)
- ๐ข Invector System (Third-Person Controller)
- ๐ข Google AdMob & Unity Ads (Monetization Integration)
- ๐ข NavMesh AI (Pathfinding for Characters)
- ๐ข Firebase (Realtime Database, Analytics)
- ๐ฑ Mobile Game Development (iOS/Android)
- ๐ WebGL Projects
- ๐ป PC Game Development
- Custom Unity Tools: Tools that automate repetitive tasks, boosting development efficiency.
- Game Prototypes: Playable prototypes showcasing advanced game mechanics.
- Optimized Mobile Games: Smooth performance across low-end and high-end devices.
๐ Feel free to reach out for discussions, contributions, or collaborations!