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Hand map bugfix (#2806)
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LordNest authored Nov 30, 2024
1 parent 339b5ca commit 6543782
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Showing 2 changed files with 36 additions and 1 deletion.
2 changes: 1 addition & 1 deletion mods/_maps/hand/code/hand_shuttles.dm
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@
warmup_time = 5
current_location = "nav_handpodtwo_start"
range = 2
shuttle_area = list(/area/ship/hand/shuttle/pod_hand_one)
shuttle_area = list(/area/ship/hand/shuttle/pod_hand_two)
defer_initialisation = TRUE
flags = SHUTTLE_FLAGS_PROCESS
skill_needed = SKILL_BASIC
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35 changes: 35 additions & 0 deletions mods/_maps/hand/maps/hand-1.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -446,6 +446,10 @@
"cN" = (
/obj/wallframe_spawn/reinforced,
/obj/paint/sun,
/obj/machinery/door/blast/regular/open{
name = "Reactor Blast Doors";
id_tag = "hand_nuke"
},
/turf/simulated/floor/plating,
/area/ship/hand/maintenance/engine)
"cQ" = (
Expand Down Expand Up @@ -2938,6 +2942,10 @@
icon_state = "0-8"
},
/obj/floor_decal/industrial/warning/full,
/obj/structure/sign/warning/vent_port{
dir = 1;
pixel_y = -36
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/ship/hand/maintenance/engine)
"pu" = (
Expand Down Expand Up @@ -4338,6 +4346,18 @@
pixel_y = 24;
req_access = list("ACCESS_HAND")
},
/obj/machinery/button/blast_door{
pixel_x = -23;
name = "Reactor Emergensy Vent";
id_tag = "Hnreactor";
dir = 4;
pixel_y = -7;
desc = "Nuclear reactor emergency vent. Use in emergency only!"
},
/obj/structure/sign/warning/vacuum{
dir = 4;
pixel_x = -43
},
/turf/simulated/floor/tiled/steel_ridged,
/area/ship/hand/maintenance/engine)
"vY" = (
Expand Down Expand Up @@ -6148,6 +6168,10 @@
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/door/blast/regular/open{
name = "Reactor Blast Doors";
id_tag = "hand_nuke"
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/ship/hand/maintenance/engine)
"Fy" = (
Expand Down Expand Up @@ -7043,6 +7067,10 @@
icon_state = "0-4"
},
/obj/floor_decal/industrial/warning/full,
/obj/structure/sign/warning/vent_port{
dir = 1;
pixel_y = -36
},
/turf/simulated/floor/tiled/techfloor/grid,
/area/ship/hand/maintenance/engine)
"JI" = (
Expand Down Expand Up @@ -7318,6 +7346,13 @@
dir = 1;
pixel_y = -32
},
/obj/machinery/button/blast_door{
pixel_x = -23;
name = "Reactor Blast Doors";
id_tag = "hand_nuke";
dir = 4;
pixel_y = -7
},
/turf/simulated/floor/tiled/steel_grid,
/area/ship/hand/engineering/hallway)
"Lc" = (
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