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Автоматическая компиляция чейнджлогов [ci skip]
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SierraHelper committed Mar 27, 2024
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Expand Up @@ -261,43 +261,6 @@ <h3 class="author">Обновления LordNest:</h3>
<div class="log tweak">Сделал новые эмоуты (портировал с Пары) ящерам</div>
<div class="log soundadd">Портировал звуки Нелли для ящеров</div>
</div>

<h2 class="date">24.01 - 2024</h2>
<h3 class="author">Обновления Mucker:</h3>
<div class="changes bgimages16">
<div class="log rscdel">Robots can no longer roll traitor.</div>
<div class="log bugfix">Fixed shuttle docking issue.</div>
<div class="log bugfix">Fixed projector slides requiring you to be next to them to properly examine what they're projecting.</div>
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<h3 class="author">Обновления Sbotkin:</h3>
<div class="changes bgimages16">
<div class="log tweak">NTNet IDs are randomized on the mapped NTNet devices.</div>
</div>
<h3 class="author">Обновления Slywater:</h3>
<div class="changes bgimages16">
<div class="log rscadd">Added a changelog editing system that should cause fewer conflicts and more accurate timestamps.</div>
<div class="log rscdel">Killed innocent kittens.</div>
<div class="log bugfix">Zombies can pry open emergency shutters.</div>
<div class="log bugfix">Zombies can no longer delete machinery like shuttle consoles.</div>
<div class="log bugfix">Infected NPCs have clothes once again.</div>
<div class="log tweak">Monkey-like alien fauna can be infected with black goo.</div>
<div class="log tweak">Black goo infection now preserves hair.</div>
<div class="log balance">Re-instated post-mortem infection (with a lower chance of exposure).</div>
<div class="log balance">Nerfed zombie knock-down chance.</div>
<div class="log balance">Nerfed zombie brute & burn resistance.</div>
<div class="log balance">Decreased overall bite infection chance.</div>
<div class="log balance">Increased zombie attack speed.</div>
<div class="log balance">Increased the likelihood for zombies to break out of grabs.</div>
<div class="log balance">Reduces dialysis effectiveness for removing black goo.</div>
<div class="log rscdel">Removed the hulk mutation.</div>
<div class="log rscadd">Ghosted players can now possess zombie NPCs, either by dragging their ghost onto them, or by clicking "Join as Zombie" in the Ghost tab.</div>
</div>
<h3 class="author">Обновления emmanuelbassil:</h3>
<div class="changes bgimages16">
<div class="log bugfix">Using a sharp tool to engrave graffiti on floors/walls now properly leaves fingerprints.</div>
<div class="log bugfix">Doors with exposed wires no longer open when trying to access wires with empty hand.</div>
<div class="log tweak">Attacking simulated turfs and objects with punches now have the same behavior. Any turf or non-item object with a healthbar can be attacked; if minimum damage threshold is not reached will damage your hand.</div>
</div>
</div></div>
<div class="icons-by">Icons by <a target="_blank" href="https://icons8.com">Icons8</a></div>
</body></html>

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