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STEM Education Through Virtual Space System Design Competitions AIAA SciTech 2021

Connor Jakubik edited this page Sep 6, 2023 · 3 revisions
Publications / Theses → STEM Education Through Virtual Space System Design Competitions (AIAA SciTech 2021)

STEM Education Through Virtual Space System Design Competitions

Authors

Alexandr Sein, Colton Duncan, Patrick Zhong, Elise Koock, Waylon Lee, Connor Jakubik, Neil McHenry, Ashley Bruno and Gregory Chamitoff

Abstract

The reality of space exploration is that it is difficult and expensive. In recent years, increasingly realistic simulation tools paired with virtual reality have made space system design and mission planning much more accessible to people outside of leading aerospace companies by removing the need for costly and highly specialized physical equipment. These advancements have made it possible to begin teaching aerospace topics to children in elementary, middle, and high school, as well as introduce them to proper engineering techniques in the interest of bolstering their STEM education. In order to engage the students, a competition geared toward teaching engineering concepts can be used to bring teams of students together to work on a simplified aerospace problem. This paper discusses possible implementations of such a competition using a high fidelity real-time engineering simulation program.

Link to PDF

PDF Link

Link to AIAA ARC

https://arc.aiaa.org/doi/10.2514/6.2021-0481