Auri Maya Rigging is a rigging library for Auri.
The goal is to have a fully modular rigging tool, from humans to the weirdest creature you may imagine.
The library covers the whole skeleton & controllers creation, as well as the features an animator expects from a production rig.
You can find installation instructions on the wiki.
The folder where that repository should be cloned NEEDS to be named Maya_Scripts
Modules are properly categorized in order to make them easy to find.
modules connection work with a parenting system, evey modules can choose an output from any other module as a parent to be connected to.
As of now most of the modules are completely independant from each other, but some of them are not and they must have a specific parent (hand, foot and bird paw). In the future, those modules will be independant as well.
Auri Maya Rigging is used at ArtFX for the rigging process of the 5th year’s graduation projects.