Skip to content
This repository has been archived by the owner on Jan 12, 2024. It is now read-only.

SparkFountain/Hungry-Serpent

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

15 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Hungry Serpent

Hungry Serpent Logo

© by Spark Fountain, 2013 - 2015

What's this?

You move a green snake over the screen and navigate it to the red apples. Every time the snake gulps an apple, it grows a bit and moves faster. After some time, massive gray rocks will appear which you have to avoid. If the snake hits a border or rock or bites itself, the game is over.

Hungry Serpent is just a very basic Snake-Clone with simple, computer generated graphics. The game does not use any external ressources.

Controls

Move the Snake with the arrow keys. Try to head for the apples (these are the red circles) whereas you should sidestep the rocks (the gray circles).

If you lose, the game will restart.

Language Configuration

The ingame texts are available in English, as well as in German. Press D to get the German interface and E to switch back to English language.

Credits

  • Programming: Stefan Behrendt

This game is written in Blitz3D and the source code is attached. It is commented so that you can see how the game logic works at all. Hence, you can also use this as a tutorial if you feel like programming a snake clone on your own.

The coding style is very strict: That means all local variables have been explicitly initialised and the data types are indicated consistently. The code follows the SparkBlitzSyntax rules.

Blitz3D

Enjoy playing!

About

A simple snake clone written in Blitz3D

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published