SplitScreen.Me is an open-source project attempting to make any game playable, in splitscreen mode.
Visit our website - Join our Discord
The Bot is created using basic EcmaScript (JavaScript) code, interpreted by NodeJS, along with the powerful Discord.js module.
Behind the scene, it requests to the public SplitScreen.Me Hub API using Axios.
Feel free to contribute & help us build the most amazing bot for splitscreened games ever !
The bot is public, anyone can invite it to its own Discord server.
Available parameter types | Explanation |
---|---|
< > | Optional parameter |
[ ] | Required parameter |
Command name | Aliases | Usage | Example Usage |
---|---|---|---|
help | cmds , commands , halp |
${prefix}help {command_name} | Shows a list of all available bot commands |
handler | h , script |
${prefix}handler Borderlands | Return handler for the specified game. |
create | c , make |
${prefix}create [engineName] <@user> | Creates the handler for a chosen GameEngine. For a list of supported Engines, use ${prefix}create options |
discord | d , disc |
${prefix}discord | Return invite link to the Nucleus Coop Discord |
hubstats | ${prefix}hubstats | Return stats from the hub |
Commmand | Screenshot |
---|---|
-help | |
-h left 4 dead | |
-c diesel | |
-d | |
-hubstats |
To run the bot locally, you need to create a Discord bot through the Discord developer portal, and invite it to your server. Watch the first 2 minutes of this video, to see how: https://youtu.be/JMmUW4d3Noc
From the Discord bot you just made, copy the token for your bot into the value field of DISCORD_BOT_SECRET_TOKEN
in settings-development.json. To select which channels you want the bot to access, copy the channel id's into the DEVELOPMENT_CHANNELS
array, in the same file.
to run the bot, run this in the terminal
Development:
yarn install
yarn run start:dev
Production:
yarn install
yarn run start:prod