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Run the init script first

init.bat for Windows

init.sh for Linux

This will pre-initialize the project files with your own mod name and namespace.

Keep the mod naming to values like: ExampleMod, TimeDateMod, etc. following Class name conventions. https://learn.microsoft.com/en-us/dotnet/standard/design-guidelines/names-of-classes-structs-and-interfaces

Keep the namespace to values like: Creator.Example, Jixxed.TimeDate, etc. following namespace conventions. https://learn.microsoft.com/en-us/dotnet/standard/design-guidelines/names-of-namespaces

A unique namespace prevent conflicts with other mods and the game itself.

After that follow instructions here: https://github.com/jixxed/StationeersMods/blob/main/doc/CREATE-MOD-UNITY.md

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