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Updated Hume's worlds
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Hume2 committed Jan 1, 2016
1 parent 71f300e commit 8939c23
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Showing 77 changed files with 1,257 additions and 1,691 deletions.
Binary file modified Worldmaps/hume_worlds.zip
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Binary file added repository/hume-worldmaps_v2.zip
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2 changes: 1 addition & 1 deletion src/hume-worldmaps/hume-worldmaps.nfo
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
(supertux-addoninfo
(id "hume-worldmaps")
(version 1)
(version 2)
(type "world")
(title "Hume's 2 worldmaps")
(author "Hume")
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14 changes: 7 additions & 7 deletions src/hume-worldmaps/levels/hume/6crystal.stl
Original file line number Diff line number Diff line change
Expand Up @@ -433,37 +433,37 @@ unlock_archivement(\"m\")")
(bottom_color 0.5019608 1 1)
)
(infoblock
(message (_ "#Find two crystals for open this gate."))
(message (_ "#Find two crystals to open this gate."))
(x 2304)
(y 2656)
)
(infoblock
(message (_ "#Find three crystals for open this gate."))
(message (_ "#Find three crystals to open this gate."))
(x 2912)
(y 1024)
)
(infoblock
(message (_ "#Find four crystals for open this gate."))
(message (_ "#Find four crystals to open this gate."))
(x 2848)
(y 2656)
)
(infoblock
(message (_ "#Find four crystals for open this gate."))
(message (_ "#Find four crystals to open this gate."))
(x 2496)
(y 2656)
)
(infoblock
(message (_ "#Find four crystals for open this gate."))
(message (_ "#Find four crystals to open this gate."))
(x 320)
(y 2656)
)
(infoblock
(message (_ "#Find five crystals for complete opening this gate."))
(message (_ "#Find five crystals to complete opening this gate."))
(x 608)
(y 416)
)
(infoblock
(message (_ "#Find six crystals for open this gate."))
(message (_ "#Find six crystals to open this gate."))
(x 480)
(y 3008)
)
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57 changes: 29 additions & 28 deletions src/hume-worldmaps/levels/hume/archivement.stl
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@

(supertux-level
(version 2)
(name (_ "Unlocked archivements"))
(name (_ "Unlocked achievements"))
(author "hume") (license "GPL 2+ / CC-by-sa 3.0")
(sector
(name "main")
Expand Down Expand Up @@ -61,7 +62,7 @@ archivinit();
)
(infoblock
(message (_ "##3
#play level named unlocked archivements"))
#play level named unlocked achievements"))
(x 480)
(y 576)
)
Expand All @@ -73,14 +74,14 @@ archivinit();
)
(infoblock
(message (_ "##5
#get for a help for archivements"))
#get for a help for achievements"))
(x 608)
(y 576)
)
(infoblock
(message (_ "-Welcome in the archivements preview!
#This level is completely only after unlock all archivements.
#You can unlock archivements in this worldmap."))
(message (_ "-Welcome in the achievements preview!
#Unlock all these achievement to finish this level.
#You can unlock achievements in this worldmap."))
(x 96)
(y 576)
)
Expand All @@ -92,25 +93,25 @@ archivinit();
)
(infoblock
(message (_ "##7
#play the bonus level in icy sequence"))
#play the bonus level in the icy sequence"))
(x 928)
(y 576)
)
(infoblock
(message (_ "##8
#find the secret level in icy sequence"))
#find the secret level in the icy sequence"))
(x 992)
(y 576)
)
(infoblock
(message (_ "##9
#build the higherst totem"))
#build the highest totem"))
(x 1056)
(y 576)
)
(infoblock
(message (_ "##10
#play a level in icy sequence"))
#play a level in the icy sequence"))
(x 1120)
(y 576)
)
Expand All @@ -122,31 +123,31 @@ archivinit();
)
(infoblock
(message (_ "##12
#use the deutor trough crystal sequence"))
#use the detour trough the crystal sequence"))
(x 1248)
(y 576)
)
(infoblock
(message (_ "##13
#play a level in crystal sequence"))
#play a level in the crystal sequence"))
(x 1472)
(y 576)
)
(infoblock
(message (_ "##14
#play the bonus level in crystal sequence"))
#play the bonus level in the crystal sequence"))
(x 1536)
(y 576)
)
(infoblock
(message (_ "##15
#find the secret level in crystal sequence"))
#find the secret level in the crystal sequence"))
(x 1600)
(y 576)
)
(infoblock
(message (_ "##16
#complete the deutor trough crystal sequence"))
#complete the detour trough the crystal sequence"))
(x 1664)
(y 576)
)
Expand All @@ -158,13 +159,13 @@ archivinit();
)
(infoblock
(message (_ "##18
#double score"))
#60s to double score"))
(x 1792)
(y 576)
)
(infoblock
(message (_ "##19
#play a level in dark-forest sequence"))
#play a level in the dark-forest sequence"))
(x 1920)
(y 576)
)
Expand All @@ -182,13 +183,13 @@ archivinit();
)
(infoblock
(message (_ "##22
#do trough the boswer in dark-forest sequence"))
#electrifying pass"))
(x 2112)
(y 448)
)
(infoblock
(message (_ "##23
#reach the impossible-hard level"))
#finish the impossible-hard level"))
(x 2176)
(y 576)
)
Expand All @@ -200,7 +201,7 @@ archivinit();
)
(infoblock
(message (_ "##25
#play a level in water sequence"))
#play a level in the water sequence"))
(x 2368)
(y 544)
)
Expand Down Expand Up @@ -242,7 +243,7 @@ archivinit();
)
(infoblock
(message (_ "##32
#play a level in secret sequence"))
#play a level in the secret sequence"))
(x 3040)
(y 576)
)
Expand All @@ -254,7 +255,7 @@ archivinit();
)
(infoblock
(message (_ "##34
#find the secret level in secret sequence"))
#find the secret level in the secret sequence"))
(x 2976)
(y 448)
)
Expand All @@ -271,32 +272,32 @@ archivinit();
(y 448)
)
(infoblock
(message (_ "-Archivements from secret sequence"))
(message (_ "-achievements from secret sequence"))
(x 2848)
(y 448)
)
(infoblock
(message (_ "-Archivements from forest sequence"))
(message (_ "-achievements from forest sequence"))
(x 271)
(y 576)
)
(infoblock
(message (_ "-Archivements from icy sequence"))
(message (_ "-achievements from icy sequence"))
(x 848)
(y 576)
)
(infoblock
(message (_ "-Archivements from crystal sequence"))
(message (_ "-achievements from crystal sequence"))
(x 1362)
(y 577)
)
(infoblock
(message (_ "-Archivements from dark-forest sequence"))
(message (_ "-achievements from dark-forest sequence"))
(x 1871)
(y 575)
)
(infoblock
(message (_ "-Archivements from water sequence"))
(message (_ "-achievements from water sequence"))
(x 2318)
(y 560)
)
Expand Down
28 changes: 14 additions & 14 deletions src/hume-worldmaps/levels/hume/bonus1.nut
Original file line number Diff line number Diff line change
Expand Up @@ -6,11 +6,11 @@ function green()
{
if (settings.get_ambient_green()>0.2){
settings.set_ambient_light(settings.get_ambient_red(),settings.get_ambient_green()-0.2,settings.get_ambient_blue());
Text.set_text("Purple spotlights up!\n+10 coins");
Text.set_text(_("Purple spotlights up!\n+10 coins"));
sector.Tux.add_coins(10*wheel.bonus);
Text.fade_in(0.2);
}else{
Text.set_text("Purple bonus!\n+30 coins");
Text.set_text(_("Purple bonus!\n+30 coins"));
sector.Tux.add_coins(30*wheel.bonus);
Text.fade_in(0.2);
}
Expand All @@ -20,11 +20,11 @@ function red()
{
if (settings.get_ambient_red()>0.2){
settings.set_ambient_light(settings.get_ambient_red()-0.2,settings.get_ambient_green(),settings.get_ambient_blue());
Text.set_text("Turquoise spotlights up!\n+10 coins");
Text.set_text(_("Turquoise spotlights up!\n+10 coins"));
sector.Tux.add_coins(10*wheel.bonus);
Text.fade_in(0.2);
}else{
Text.set_text("Turquoise bonus!\n+30 coins");
Text.set_text(_("Turquoise bonus!\n+30 coins"));
sector.Tux.add_coins(30*wheel.bonus);
Text.fade_in(0.2);
}
Expand All @@ -34,11 +34,11 @@ function blue()
{
if (settings.get_ambient_blue()>0.2){
settings.set_ambient_light(settings.get_ambient_red(),settings.get_ambient_green(),settings.get_ambient_blue()-0.2);
Text.set_text("Yellow spotlights up!\n+10 coins");
Text.set_text(_("Yellow spotlights up!\n+10 coins"));
sector.Tux.add_coins(10*wheel.bonus);
Text.fade_in(0.2);
}else{
Text.set_text("Yellow bonus!\n+30 coins");
Text.set_text(_("Yellow bonus!\n+30 coins"));
sector.Tux.add_coins(30*wheel.bonus);
Text.fade_in(0.2);
}
Expand All @@ -48,15 +48,15 @@ function faster()
{
wheel.bonus <- wheel.bonus+1;
set_game_speed(1/wheel.bonus);
Text.set_text("Gamespeed up!\n+20 coins");
Text.set_text(_("Gamespeed up!\n+20 coins"));
sector.Tux.add_coins(20*wheel.bonus);
Text.fade_in(0.2);
}

function skullyhop()
{
badguy0.goto_node(1);
Text.set_text("Insert skullyhop!\n+15 coins");
Text.set_text(_("Insert skullyhop!\n+15 coins"));
sector.Tux.add_coins(15*wheel.bonus);
Text.fade_in(0.2);
badguy0.goto_node(0);
Expand All @@ -65,7 +65,7 @@ function skullyhop()
function bouncingsnowball()
{
badguy1.goto_node(1);
Text.set_text("Insert bouncing snowball!\n+15 coins");
Text.set_text(_("Insert bouncing snowball!\n+15 coins"));
sector.Tux.add_coins(15*wheel.bonus);
Text.fade_in(0.2);
badguy1.goto_node(0);
Expand All @@ -74,7 +74,7 @@ function bouncingsnowball()
function poisonivi()
{
badguy2.goto_node(1);
Text.set_text("Insert poison ivi!\n+15 coins");
Text.set_text(_("Insert poison ivi!\n+15 coins"));
sector.Tux.add_coins(15*wheel.bonus);
Text.fade_in(0.2);
badguy2.goto_node(0);
Expand All @@ -83,7 +83,7 @@ function poisonivi()
function snowball()
{
badguy3.goto_node(1);
Text.set_text("Insert snowball!\n+15 coins");
Text.set_text(_("Insert snowball!\n+15 coins"));
sector.Tux.add_coins(15*wheel.bonus);
Text.fade_in(0.2);
badguy3.goto_node(0);
Expand All @@ -92,15 +92,15 @@ function snowball()
function mriceblock()
{
badguy4.goto_node(1);
Text.set_text("Insert mr iceblock!\n+15 coins");
Text.set_text(_("Insert mr iceblock!\n+15 coins"));
sector.Tux.add_coins(15*wheel.bonus);
Text.fade_in(0.2);
badguy4.goto_node(0);
}

function growtux();
{
Text.set_text("No bonus\n *uf*");
Text.set_text(_("No bonus\n *uf*"));
Text.fade_in(0.2);
sector.Tux.add_bonus("grow");
}
Expand Down Expand Up @@ -138,4 +138,4 @@ function losuj()
wait(3);
vylosuj();
}
}
}
4 changes: 2 additions & 2 deletions src/hume-worldmaps/levels/hume/bonus1.stl
Original file line number Diff line number Diff line change
Expand Up @@ -452,7 +452,7 @@ wait(90);
set_game_speed(1);
settings.set_ambient_light(1,1,1);
this.party <- true;
Text.set_text(\"Party over!\\n-500 coins\");
Text.set_text(_(\"Party over!\\n-500 coins\"));
sector.Tux.add_coins(-100*wheel.bonus);
sector.Tux.add_coins(-100*wheel.bonus);
sector.Tux.add_coins(-100*wheel.bonus);
Expand Down Expand Up @@ -674,7 +674,7 @@ import(\"levels/hume/bonus1.nut\");vylosuj();}")
(name "exit")
(init-script "Tux.deactivate();
set_game_speed(1);
Text.set_text(\"Stuck!??\\n-300 coins\");
Text.set_text(_(\"Stuck!??\\n-300 coins\"));
sector.Tux.add_coins(-100);
sector.Tux.add_coins(-100);
sector.Tux.add_coins(-100);
Expand Down
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