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[NO SQUASH] Update Yeti sprites to fit new style + new animations #3145

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360 changes: 322 additions & 38 deletions data/images/creatures/yeti/yeti.sprite
Original file line number Diff line number Diff line change
@@ -1,70 +1,354 @@
(supertux-sprite
(action
(name "walking-right")
(fps 4.0)
(hitbox 17 12 60 90)
(name "walk-left")
(fps 15)
(hitbox 31 27 72 100)
(images
"y1.png"
"y2.png"
"y3.png"
"y4.png"
"y5.png"
"y6.png"
"y7.png"
"run-0.png"
"run-1.png"
"run-2.png"
"run-3.png"
"run-4.png"
"run-5.png"
"run-6.png"
"run-7.png"
)
)
(action
(name "walking-left")
(mirror-action "walking-right")
(fps 4.0)
(hitbox 17 12 60 90)
(name "walk-right")
(mirror-action "walk-left")
(fps 15)
(hitbox 37 27 72 100)
)

(action
(name "jump-left")
(hitbox 31 27 72 100)
(fps 12)
(loop-frame 4)
(images
"jump-0.png"
"jump-1.png"
"jump-2.png"
"jump-3.png"
"jump-4.png"
"jump-5.png")
)
(action
(name "jump-right")
(mirror-action "jump-left")
(fps 12)
(loop-frame 4)
(hitbox 37 27 72 100)
)

(action
(name "fall-left")
(hitbox 31 27 72 100)
(fps 12)
(loops 1)
(images
"yeti_jump.png"
)
(hitbox 17 12 60 90)
"jump-3.png"
"jump-2.png"
"jump-1.png")
)
(action
(name "jump-left")
(mirror-action "jump-right")
(hitbox 17 12 60 90)
(name "fall-right")
(mirror-action "fall-left")
(fps 12)
(loops 1)
(hitbox 37 27 72 100)
)

(action
(name "stand-left")
(fps 10)
(hitbox 31 27 72 100)
(images "stand-0.png"
"stand-1.png"
"stand-2.png"
"stand-3.png"
"stand-4.png"
"stand-5.png"
"stand-6.png"
"stand-7.png")
)
(action
(name "stand-right")
(fps 10)
(hitbox 37 27 72 100)
(mirror-action "stand-left")
)

(action
(name "rage-left")
(fps 18)
(loops 1)
(hitbox 31 27 72 100)
(images "idle-0.png"
"idle-1.png"
"idle-2.png"
"idle-3.png"
"idle-4.png"
"idle-5.png"
"idle-3.png"
"idle-6.png"
"idle-7.png"
"idle-3.png"
"idle-4.png"
"idle-5.png"
"idle-3.png"
"idle-6.png"
"idle-7.png"
"idle-3.png"
"idle-4.png"
"idle-5.png"
"idle-3.png"
"idle-6.png"
"idle-7.png"
"idle-3.png"
"idle-4.png"
"idle-5.png"
"idle-3.png"
"idle-6.png"
"idle-7.png"
"idle-3.png"
"idle-4.png"
"idle-5.png"
"idle-3.png"
"idle-6.png"
"idle-7.png"
"idle-3.png"
"idle-2.png"
"idle-1.png"
"stand-0.png")
)
(action
(name "rage-right")
(fps 18)
(loops 1)
(hitbox 37 27 72 100)
(mirror-action "rage-left")
)

(action
(name "taunt-left")
(fps 18)
(loop-frame 4)
(hitbox 31 27 72 100)
(images "idle-0.png"
"idle-1.png"
"idle-2.png"
"idle-3.png"
"idle-4.png"
"idle-5.png"
"idle-3.png"
"idle-6.png"
"idle-7.png")
)
(action
(name "taunt-right")
(fps 18)
(loop-frame 4)
(hitbox 37 27 72 100)
(mirror-action "taunt-left")
)

(action
(name "leap-left")
(hitbox 31 27 72 100)
(fps 15)
(loops 1)
(images
"y.png"
"leap-0.png"
"leap-1.png"
"leap-2.png"
"leap-3.png"
)
(hitbox 17 12 60 90)
)
(action
(name "stand-left")
(mirror-action "stand-right")
(hitbox 17 12 60 90)
(name "leap-right")
(mirror-action "leap-left")
(fps 15)
(hitbox 37 27 72 100)
)

(action
(name "stomp-left")
(hitbox 31 27 72 100)
(fps 15)
(loops 1)
(images
"stomp-0.png"
"stomp-1.png"
"stomp-2.png"
"stomp-3.png"
"stomp-4.png"
"stomp-5.png"
"stomp-6.png"
"stomp-7.png"
)
)
(action
(name "stomp-right")
(mirror-action "stomp-left")
(fps 15)
(hitbox 37 27 72 100)
)

(action
(name "throw-left")
(fps 12)
(loops 1)
(hitbox 31 27 72 100)
(images
"y-jump.png"
"throw-0.png"
"throw-1.png"
"throw-2.png"
"throw-3.png"
"throw-4.png"
"throw-5.png"
"throw-6.png"
"throw-7.png"
"throw-8.png"
"throw-9.png"
"stand-0.png"
)
(hitbox 17 12 60 90)
)
(action
(name "stomp-left")
(mirror-action "stomp-right")
(hitbox 17 12 60 90)
(name "throw-right")
(mirror-action "throw-left")
(fps 12)
(loops 1)
(hitbox 37 27 72 100)
)

(action
(name "big-throw-left")
(fps 20)
(loops 1)
(hitbox 31 27 72 100)
(images
"stomp-7.png"
"stomp-6.png"
"stomp-5.png"
"stomp-4.png"
"stomp-3.png"
"stomp-2.png"
"stomp-4.png"
"stomp-3.png"
"stomp-2.png"
"stomp-3.png"
"stomp-2.png"
"stomp-2.png"
"stomp-2.png"
"stomp-2.png"
"stomp-6.png"
"idle-3.png"
"leap-3.png"
"leap-4.png"
"leap-4.png"
"leap-3.png"
"leap-2.png"
"leap-1.png"
"leap-0.png"
"stand-0.png"
)
)
(action
(name "big-throw-right")
(mirror-action "big-throw-left")
(fps 20)
(loops 1)
(hitbox 37 27 72 100)
)

(action
(name "dizzy-left")
(fps 15)
(hitbox 31 27 72 100)
(loop-frame 3)
(images
"jump-0.png"
"stomp-7.png"
"stunned-0.png"
"stunned-1.png"
"stunned-2.png"
"stunned-3.png"
"stunned-4.png"
"stunned-5.png"
"stunned-6.png"
"stunned-7.png"
)
)
(action
(name "dead")
(fps 3)
(name "dizzy-right")
(fps 15)
(mirror-action "dizzy-left")
(hitbox 37 27 72 100)
(loop-frame 3)
)

(action
(name "busted-left")
(fps 15)
(hitbox 31 27 72 100)
(images
"busted1.png"
"busted1.png"
"busted2.png"
"busted1.png"
"busted2.png"
"stunned-8.png"
"stunned-9.png"
"stunned-10.png"
"stunned-11.png"
)
(hitbox 300 400 60 90)
)
(action
(name "busted-right")
(fps 15)
(mirror-action "busted-left")
(hitbox 37 27 72 100)
)

(action
(name "grab-left")
(fps 12)
(loops 1)
(hitbox 31 27 72 100)
(images
"throw-7.png"
"throw-8.png"
"throw-9.png"
"stand-0.png"
"idle-1.png"
"idle-2.png"
)
)
(action
(name "grab-right")
(mirror-action "grab-left")
(fps 12)
(loops 1)
(hitbox 37 27 72 100)
)
(action
(name "push-left")
(fps 12)
(loops 1)
(hitbox 31 27 72 100)
(images
"throw-10.png"
"throw-11.png"
"throw-5.png"
"throw-6.png"
"throw-7.png"
"throw-8.png"
"throw-9.png"
"stand-0.png"
)
)
(action
(name "push-right")
(mirror-action "push-left")
(fps 12)
(loops 1)
(hitbox 37 27 72 100)
)
)
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