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Update versions, add legendary
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BinaryConstruct committed Oct 21, 2022
1 parent 85afb3a commit 020bcc0
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Showing 3 changed files with 3 additions and 2 deletions.
2 changes: 1 addition & 1 deletion build.ps1
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@@ -1,6 +1,6 @@
param(
[string] $VersionPrefix = "4.11.4",
[string] $VersionSuffix = "beta3"
[string] $VersionSuffix = "beta5"
)

$buildArgs = @(
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2 changes: 1 addition & 1 deletion src/TEdit/Terraria/World.FileV2.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ namespace TEdit.Terraria
{
public partial class World
{
public static uint CompatibleVersion { get; private set; } = 273;
public static uint CompatibleVersion { get; private set; } = 275;
public static short TileCount { get; private set; } = 693; // updated by json
public static short WallCount { get; private set; } = 346; // updated by json

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1 change: 1 addition & 0 deletions src/TEdit/View/WorldPropertiesView.xaml
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Expand Up @@ -38,6 +38,7 @@
<enum:EnumItem Value="0">Classic</enum:EnumItem>
<enum:EnumItem Value="1">Expert</enum:EnumItem>
<enum:EnumItem Value="2">Master</enum:EnumItem>
<enum:EnumItem Value="4">Legendary</enum:EnumItem>
</enum:EnumItemList>
<enum:EnumItemList x:Key="oreTierCobaltList" EnumType="{x:Type System:Int32}" SortBy="Value" >
<enum:EnumItem Value="-1">Not Determined</enum:EnumItem>
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