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alliedmodders/sourcemod#1908 Has broken the method by which we cleared datamap cache, building and loading the ext against newer versions of sourcemod will most certainly memory corrupt everything if not outright crash.
Fortunately there's a PR that is going to address that. However it won't be exposed to extensions right away which sucks, the gamehelpers interface must be updated... So this PR is pretty much useless on its own alliedmodders/sourcemod#1943
alliedmodders/sourcemod#1908 Has broken the method by which we cleared datamap cache, building and loading the ext against newer versions of sourcemod will most certainly memory corrupt everything if not outright crash.
Fortunately there's a PR that is going to address that.
However it won't be exposed to extensions right away which sucks, the gamehelpers interface must be updated... So this PR is pretty much useless on its ownalliedmodders/sourcemod#1943
In the meanwhile, I suggest we continue our hacking into
CHalfLife2
as beforehttps://github.com/TF2-DMB/CBaseNPC/blob/09ea2e4d5aecc772ff6abd11abfaa3de149ea1b3/extension/idatamapcontainer.cpp#L831L841
However, since we're maintaining compatibility with sm 1.11. This means we have to split to build pipeline, and begin to make release against sm 1.11 and 1.12 respectively.
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