CBaseNPC 1.5.0.86
Allow overriding of game factories + blank INextBot
interface (#22)
- The TO-DO(s) will be addressed in later PR's
- Decouple CBaseNPC_Entity from the behaviour system
- Remove exclusive CBaseNPCIntention creation for base_npc
- Allow instantiation of custom INextBot
- Add CEntityFactory.AttachNextBot native
- Allows for entities based on CBaseCombatCharacter to take advantage of the NextBot system
- Event/update forwarding not supported yet, will be addressed in a later PR
- Setup INextBotEventResponder natives
- Tie up some loose ends with dictionary hack